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  • babarMW

    Defenders of Ardania - Ask the devs anything chat! 

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    babarMW
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    Published on 29-11-2011 10:53
    Categories:
    1. Defenders of Ardania
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    Hello everyone!

    I'm Andras Klujber, the lead designer of Defenders of Ardania and I'm here to answer your questions. Feel free to ask anything about the game, and i'll try to answer them during the afternoon here: http://forum.paradoxplaza.com/forum/...-anything-chat ...
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    Defenders of Ardania Developer's Diary #4 - Multiplayer 

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    babarMW
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    Published on 08-06-2011 11:00
    Categories:
    1. Dev diaries
    2. Defenders of Ardania
    3. Defenders of Ardania
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    During lunch a few hours ago, a colleague of mine asked me how much of Defenders of Ardania's design I felt to be mine. ...
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    Defenders of Ardania Developer's Diary #3 - Races 

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    babarMW
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    Published on 18-05-2011 11:30
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    1. Dev diaries
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    Hello, everyone. For this diary, I would like to present you with a short summary of the races, as well as an interview ...
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    Defenders of Ardania Developer's Diary #2 - Campaign 

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    babarMW
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    Published on 03-05-2011 11:00  Number of Views: 2305 
    Categories:
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    2. Defenders of Ardania
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    Welcome to the second entry of the developer diary for Defenders of Ardania. Last time we covered the general idea of what the game is about, and now I would like to discuss the campaign and story in more detail.

    We already knew during the planning stage that Defenders of Ardania would mainly focus on multiplayer, and that we could not imagine not setting it in the world of Majesty.

    Basically, we had three goals when coming up with the plot. First, we wanted the entire story to be entertaining and approachable; second, that it contain tutorial-style information vital to understanding the mechanics; and lastly, that it should fit into the world of Ardania in terms of both history and atmosphere.
    ...
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    Defenders of Ardania Developer's Diary #1 - Introduction 

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    babarMW
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    Published on 19-04-2011 12:20  Number of Views: 4430 
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    Hello everyone! I'm Andras Klujber, the lead designer of the Defenders of Ardania. Let me introduce you this mindblowing game!

    Probably all of you have already met one of the many kinds of tower defense games. You know, where you have to build towers to defend your base from the bugs, aliens, zombies, and other things swooping down upon you. Well, Defenders of Ardania belongs to these games, with a small addition.

    I remember how frustrating the oncoming flow of enemy forces rushing against me has become after a while, and I was always wondering how it is possible that so many enemies could come forth from such a small castle. We went along this chain of thought somewhere around the early planning stages of Defenders of Ardania and came up with the conclusion: The enemy base must be eliminated! ...
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