Great work! I can't wait to play the game. It just takes the fun out of watching your fighters patrolling one area while the neighboring area is bombed back to the stoneage by those bombers you were waiting for...
Also, in the US they use a 400-degree system while the rest of the world uses a 360-degree circle. Radians are foreign for everyoneWhy radians and not degrees? Degrees are much easier and faster to understand IMO.
In computers and calculations radians are better of course
Won't happen if you give the orders to many fighter groups, of which each has very narrow area to cover, or the areas overlap each other, which means there are more fighters on a given area with different routes, which will then lower the chances of someone passing by without being in contact.
I think what Johan suggests is what I am hoping for : air units will project their power at a distance,like a "cloud". Maths will fly around.
Why radians and not degrees? Degrees are much easier and faster to understand IMO.
I really hope that this is the case, but I'll believe it when I see it
Kids these days! Just multiply by 180/pi in your head....
Unfortunatly I don't see that this is solved, unless you put 3 wings in each province. Just pray you have enough to do that.Great work! I can't wait to play the game. It just takes the fun out of watching your fighters patrolling one area while the neighboring area is bombed back to the stoneage by those bombers you were waiting for...
Will there now also be an interception mission which keeps fighters, thus rested and saving supplies and fuel, on the ground until scrambled to meet enemy formations?
This could very well depend on the new intelligence and radar/listen posts to improve their scramble capabilities.
I for one hope this (and the effects of all other missions, of course) will be fully moddable.Do Interdiction and Ground Attack have the same meaning as they did in HOI2?
I.e.will Ground Attack destroy troops without affecting their organisation one whit, and Interdiction destroy organisation without touching morale at all?
Degrees is poor man's radians.Why radians and not degrees? Degrees are much easier and faster to understand IMO.
In computers and calculations radians are better of course
Also, in the US they use a 400-degree system while the rest of the world uses a 360-degree circle. Radians are foreign for everyone
Nice, but I am not sure how this will prevent fighter's being in the wrong place. In HoI2 you could have the most advanced radarsystem ever seen along the English coast, yet have your fighters linger over Southampton while London is being bombed, because the fighter already detemined their route when they took off, and apparently don't want to change that before the first German bombs land near Big Ben. Resulting in the British fighters arriving in London, just when the German bombers left - that will happen a few time due to poor communications, and bad planning, but in HoI2, it was pure chance if it didn't happen.
I see these improvements for HoI3 as a great improvement in offensive air operations, but unless radar and fighter control will have some level of coorporation, then defensive air operations will still be pure chance and numbers.
uhh... huh?? I've lived in the US my entire life and never heard of a 400 degree circle...