Hello everybody and welcome to yet another issue of the Hearts of Iron 3 development diaries. The cold darkness of winter is still upon us, and we labour endlessly in front of our computers. This last week, our artists have been working on implementing more animated planes, and the Japanese Zero is now in the game. They’ve also worked quite a lot at improving the ingame interfaces. Our programmers have been busy working on the core of the AI, while wrapping up the logic for the final unit interfaces. Order of Battles are being adapted for the scenarios, while we still discuss exactly how certain functions will work. All in all, the project is going along nicely ... etc