DDRJake doesn't exploit games - he straps them on a surgeon table and sections them bit by bit. If there is ONE way to move a rule in an unintended way, he will find it. He is sort of an artist with exploit.
Just like American Tax Accountants.
DDRJake doesn't exploit games - he straps them on a surgeon table and sections them bit by bit. If there is ONE way to move a rule in an unintended way, he will find it. He is sort of an artist with exploit.
I'm not sure what he is doing is actually much easier than just winning 100yw as England or playing France/Austria/Ottos, from an achievement hunting perspective.
I think the thing is that he can instacore any province...
Give the player and AI alike the tools to bleed AE and wreck coalitions from the inside out without firing a shot - at a cost, of course, and possibly not with guaranteed success. Make Espionage more valuable!
Yes, he can, but the requirements for setting that up without tanking his country too long or getting killed outright are quite strict. Also, keep in mind that once a nation like France dominates Western Europe, grabs HRE emperor, and blocks Muscovy he has little in his way save the Ottomans, Kalmar union, and a tiny Muscovy...all steamrolls. Everything else? 100% war score = protectorate aside from the joke hordes and remnants of the Muslim tech group. From a WC perspective, that's as good as an insta-core. Someone using such a country could just leave a horde as a blocking vassal while spamming protectorates from Delhi to Japan. Put down the colonizers, and a good 2/3 of the world essentially falls under your sphere at a 1 war/country rate, regardless of size, and just like in this game you'll have the #'s to do multiple wars at once.
Is it possibly faster? Maybe. Will it result in a stronger ending position due to no protectorates and owning more total provinces? Sure (Chinese tech can't take protectorates). Is it actually EASIER to execute? That's pretty questionable.
Espionage shouldn't be made "more" valuable, it needs to be made atleast 0.1% valuable in the first place, because right now espionage is the biggest waste of time and idea slot you could ever have, it is completely useless and has no purpose in the game. I bet you ten bucks they'll address this completely useless mechanic only in a new expansion pack for which people will have to pay... to have a basic mechanic of the game finally working correctly. I guess they need money, but it's a bit ridicilous model.
Actually, if you mosey over to the "Changes to ideas in 1.6" thread, you'll see that the entire idea group is being overhauled in the next patch. And I have to admit, the changes are an immense improvement.
Unless you are landlocked, in which case they have two ideas completely useless. Quality and Quantity share the same problem. "Herr Kanzler of Schweitz, we have to progress in the naval matters before moving on on this train of thought!" "But..." "NAVAAAAL"
These need to be made, wiser words have never been spoken!
Espionage shouldn't be made "more" valuable, it needs to be made atleast 0.1% valuable in the first place, because right now espionage is the biggest waste of time and idea slot you could ever have, it is completely useless and has no purpose in the game.
Is it actually EASIER to execute? That's pretty questionable.
Lol, release all your vassals and reducing yourselves to an OPM before go bankrupt and wait rebel stack to spawn. If a human player saw that, pretty much GG for you.Eh, all you have to do is grab Delhi and Roh, which is the only point in the strategy where things can go wrong.
After that it's smooth sailing.
First: the strategy doesnt require a Rebel stack to spawn ever.Lol, release all your vassals and reducing yourselves to an OPM before go bankrupt and wait rebel stack to spawn. If a human player saw that, pretty much GG for you.
Eh, all you have to do is grab Delhi and Roh, which is the only point in the strategy where things can go wrong.
After that it's smooth sailing.
Figuring out this masterpiece in the first place was the hard part but none of us had to do that
It requires a human opponent to be playing in India or China, any European nation can't stop it without going to absurd lengths. And stopping it as any Indian or Chinese nation outside of Timurids is rather comical. Its still Ming afterall, and they could just crush you before doing the trick.
A lot of people seem to be saying Delhi or Roah. Let me remind you guys the reason jake took Roah was because it's culture is apart of the Iranian culture group which gets the decision to form mughals. You need to be an OPM to make the culture switch and if you own both delhi and Roah it own't work, what jake did was have Delhi a vassal and close to annexation just before he bankrupted so he could absorb the land ASAP after culture shifting.
Yeah sure. Just grab Delhi and Roh.
With precision bankruptcy timing.
Going bankrupt next to the strongest horde to start the game.
Yeah? Pause it on the last day of the month, sell Beijing, done.
Actually fighting them is non-trivial once you've gotten to that point, you can afk while your vassals do it for you. Timurids won't engage if you sit at your army cap, the only problem they can cause (And it's pretty much a definite reset) is if they declare on you before you've transitioned into OPM.
Granted...but then what's significantly more difficult about winning with 100YW victor England or France?
Nothing that I can think of, I guess the RNG element of it would be the only thing. A random AI PU can hit you pretty hard in those runs. Here, as long as you get yourself through the first part, you should be good to go.