<?xml version="1.0" encoding="ISO-8859-1"?>
	<rss version="2.0">
		<channel>
		<lastBuildDate>Sun, 19 May 2013 17:37:34 +0200</lastBuildDate>
		<title>forum.paradoxplaza.com</title>
		<description>Recent Content from forum.paradoxplaza.com</description>
		<link>http://forum.paradoxplaza.com/forum</link>
			<item>
				<pubDate>Tue, 30 Apr 2013 16:03:00 +0200</pubDate>
				<title>Victoria II: Heart of Darkness Bonus Dev Diary: Modding!</title> 
				<description>Hello everyone, I hope you are enjoying playing Heart of Darkness. I thought I should do a little dev diary for our modding community and to highlight new things. Naselus of Pop Demand Mod fame and all-around nice guy did &lt;a href=&quot;http://forum.paradoxplaza.com/forum/showthread.php?683557-Modder-s-review-of-HoD&quot; target=&quot;_blank&quot;&gt;a little modder review of the game already here&lt;/a&gt; if someone wants more reading after my diary.&lt;br /&gt;
&lt;br /&gt;
The two biggest new areas that are moddable are the new battle plans and the newspaper system. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Battle plans&lt;/b&gt;&lt;br /&gt;
All you need to start modding this system is referenced from battleplans\bp_settings.txt. It lets you add new drawing tools</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1431-Heart-of-Darkness-Bonus-Dev-Diary-Modding!</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1431-Heart-of-Darkness-Bonus-Dev-Diary-Modding!</guid>
			</item>
		
			<item>
				<pubDate>Wed, 24 Apr 2013 11:54:00 +0200</pubDate>
				<title>Get a news article into Victoria II: Heart of Darkness! - Mini AAR competition!</title> 
				<description>&lt;img src=&quot;http://img850.imageshack.us/img850/5104/minaarlogo.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Salutations great leaders,&lt;/i&gt;&lt;br /&gt;
the time has come to take action!&lt;br /&gt;
It is truly a bloody job running a country,&lt;br /&gt;
But at least you are lord and master of all your survey and answer to no one but yourself.&lt;br /&gt;
No, wait a minute… You aren't... Because of those damned people (aka pops).&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Mini-After Action Report/Let´s Play Contest for Victoria II: Heart of Darkness.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Hear our humble request to let others to share your glorious world of politics! &lt;br /&gt;
&lt;b&gt;&lt;br</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1420-Get-a-news-article-into-Victoria-II-Heart-of-Darkness!-Mini-AAR-competition!</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1420-Get-a-news-article-into-Victoria-II-Heart-of-Darkness!-Mini-AAR-competition!</guid>
			</item>
		
			<item>
				<pubDate>Mon, 15 Apr 2013 10:29:00 +0200</pubDate>
				<title>Victoria II: Heart of Darkness Dev Q&amp;A - Ask us all your questions!</title> 
				<description>Hi guys, since the expansion &lt;b&gt;&lt;i&gt;Victoria II: Heart of Darkness&lt;/i&gt;&lt;/b&gt; releases tomorrow I thought we should run a Q&amp;amp;A thread during the day. &lt;br /&gt;
So if you have any questions to us the devs or one of the beta testers - post away!&lt;br /&gt;
&lt;br /&gt;
Brief description:&lt;br /&gt;
&lt;i&gt;Victoria II: Heart of Darkness&lt;/i&gt;, the second expansion for the grand strategy/ political simulator &lt;i&gt;Victoria II&lt;/i&gt; focuses on the Scramble for Africa as you compete with other colonial powers and experience international crises which require Great Power mediation if the world is to avoid war. Read all the devdiaries here: &lt;a href=&quot;http://forum.paradoxplaza.com/forum/showthread.php?671476-Victoria-II-Heart-of-Darkness-Developer-Diary-Archive&quot;</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1409-Victoria-II-Heart-of-Darkness-Dev-Q-A-Ask-us-all-your-questions!</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1409-Victoria-II-Heart-of-Darkness-Dev-Q-A-Ask-us-all-your-questions!</guid>
			</item>
		
			<item>
				<pubDate>Thu, 11 Apr 2013 14:35:00 +0200</pubDate>
				<title>Victoria II: Heart of Darkness Live Stream with Gameplay Broadcasting Today</title> 
				<description>&lt;font size=&quot;3&quot;&gt;Latest Video Dev Diary Now Available and New Screenshots Released&lt;/font&gt;&lt;br /&gt;
&lt;b&gt;NEW YORK – April 11, 2013 –&lt;/b&gt; Welcome to the Victorian Age, an era of dramatic politics, rapid transformation of technology, and colonization.&lt;i&gt; Victoria II: Heart of Darkness&lt;/i&gt; is the second expansion to Victoria II, a political simulator where the population reacts to your decisions.&lt;br /&gt;
&lt;br /&gt;
Paradox Interactive and Paradox Development Studio have today released a new set of screenshots for the upcoming expansion to the storied grand strategy series, which launches worldwide on April 16. View them here: &lt;a href=&quot;http://www.paradoxplaza.com/games/victoria-ii-heart-of-darkness#images_game-tab&quot;</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1403-Victoria-II-Heart-of-Darkness-Live-Stream-with-Gameplay-Broadcasting-Today</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1403-Victoria-II-Heart-of-Darkness-Live-Stream-with-Gameplay-Broadcasting-Today</guid>
			</item>
		
			<item>
				<pubDate>Thu, 28 Mar 2013 13:21:00 +0100</pubDate>
				<title>Victoria II: Heart of Darkness Expansion – Developer Diary 6 – Industry Improvements</title> 
				<description>Hello and welcome to the 6th and final DD for HoD, today I’m going to tell you about the changes we’ve made to Industry and a few misc changes that weren’t mentioned yet in earlier DDs.&lt;br /&gt;
Let’s look at Industry first, the main change here is factories now get a Throughput bonus when built in a state that produces their input goods, which encourages clusters of related industry. So, for example, a state that produces Iron and Coal is an ideal place for a Steel mill, which is then a good spot for Artillery and Car factories, and eventually Tanks can be built there. This bonus can be up to 25% if all the factory’s inputs are produced locally. For basic factories the bonus is evenly split between input types, but for the more advanced factories which use both manufactured goods</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1378-Heart-of-Darkness-–-DD6-–-Industry-Improvements</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1378-Heart-of-Darkness-–-DD6-–-Industry-Improvements</guid>
			</item>
		
			<item>
				<pubDate>Thu, 21 Mar 2013 14:48:00 +0100</pubDate>
				<title>Victoria II Hearts of Darkness Devdiary 5 – Colonies</title> 
				<description>Welcome back to another HoD DD,  the topic this week is Colonisation. This is something we've changed in many ways in this expansion, it's one of our major focuses.&lt;br /&gt;
&lt;br /&gt;
The first change is that the two techs that used to allow Colonisation, Nationalism &amp;amp; Imperialism and Machine Guns, now no longer directly do so. Instead, the Minimum Life Rating effect which allows you to colonise has been moved to Inventions tied to previous level techs, but with triggers that require someone has researched  Nationalism &amp;amp; Imperialism/Machine Guns. The effect of this is that anyone reasonably up to date in techs will receive the Inventions around the same time, preventing one nation from having a monopoly on Colonisation.&lt;br /&gt;
&lt;img src=&quot;http://i.imgur.com/M2A6qQB.png&quot;</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1363-HoD-DD-5-–-Colonies-in-the-Heart-of-Darkness</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1363-HoD-DD-5-–-Colonies-in-the-Heart-of-Darkness</guid>
			</item>
		
			<item>
				<pubDate>Thu, 14 Mar 2013 13:48:00 +0100</pubDate>
				<title>Victoria II: Heart of Darkness Developer Diary 4 – Wars and The Military</title> 
				<description>Hello again, it's time for the 4th Victoria II: Heart of Darkness developer diary. This time I'll be talking about the  changes we've made to wars and the military in general. While there's no flashy new battle screen like we revealed for naval battles last week, I think you'll still rather like these changes. So, let's get to them!&lt;br /&gt;
&lt;br /&gt;
First of all, we have Ticking War Score (or TWS) based on certain War Goals (WGs), the idea of which is to make it possible to take land from larger nations without having to launch a total war and occupy 90% of their country. TWS can be caused to Tick in two ways, mostly by holding the land in question, but also by winning the majority of battles when using certain War Goals. WGs which deal with the transfer of land use the</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1347-HoD-DD-4-–-Wars-and-The-Military</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1347-HoD-DD-4-–-Wars-and-The-Military</guid>
			</item>
		
			<item>
				<pubDate>Thu, 07 Mar 2013 13:37:00 +0100</pubDate>
				<title>Victoria II: Heart of Darkness - Developer Diary 3 -  The naval system.</title> 
				<description>Welcome back to another Heart of Darkness Developer Diary, today I'm going to talk about the changes we have made to the Naval system. We've made some fairly major changes to this area of the game, hopefully you'll like the sound of them &lt;img src=&quot;images/smilies/smile.gif&quot; border=&quot;0&quot; alt=&quot;&quot; title=&quot;Smilie&quot; class=&quot;inlineimg&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
The first is that you can no longer build Dreadnoughts in any little coastal town, you need to have a certain level of Naval Base to build any given ship, so building up your naval infrastructure is now  vital to your ability to field a modern navy. Nor can you simply spam Naval Bases in every coastal province you have, they are limited to one per state (In the event of a split</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1334-Heart-of-Darkness-DD-3-The-naval-system.</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1334-Heart-of-Darkness-DD-3-The-naval-system.</guid>
			</item>
		
			<item>
				<pubDate>Fri, 01 Mar 2013 10:23:00 +0100</pubDate>
				<title>Victoria II: Heart of Darkness expansion - Developer Diary 2 - The Crisis System.</title> 
				<description>That's right, it's Thursday, so that means a new Dev Diary for Victoria II: Heart of Darkness. Today I'll talk about the Crisis system, and some of the AI improvements. &lt;br /&gt;
&lt;br /&gt;
With the Crisis system we wanted to create a mechanic that would capture something of the way the Great Powers of the Victorian period tried to police the actions of lesser nations and used diplomacy to achieve their goals at each other's expense without simply going to war. At the same time, as nations became more industrialised and powerful throughout the period, the stakes on these manoeuvres gradually increased until, in 1914, Europe was plunged into WWI over what was a relatively small incident between a small state and a fading Empire because of the interlocking system of alliances</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1324-Heart-of-Darkness-DD-2-The-Crisis-System.</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1324-Heart-of-Darkness-DD-2-The-Crisis-System.</guid>
			</item>
		
			<item>
				<pubDate>Thu, 21 Feb 2013 13:37:00 +0100</pubDate>
				<title>Victoria II: Heart of Darkness – Developer Diary 1 – Newspapers!</title> 
				<description>Hello and welcome to the first developer diary for the latest Victoria II expansion: Heart of Darkness! Today we're going to look at the Newspaper system, which is perhaps one of the most interesting features we're adding in Heart of Darkness.&lt;br /&gt;
&lt;br /&gt;
We have several different newspaper headers for different countries and regions around the world, and the major nations also have some special newspaper names for when they are ruled by one of the extreme ideologies. Here are two examples (out of 60+):&lt;br /&gt;
French:&lt;br /&gt;
&lt;a href=&quot;http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=74564&quot;  title=&quot;Name:  
Views: 
Size:  &quot;&gt;Attachment 74564&lt;/a&gt;&lt;br /&gt;
Russian:&lt;br /&gt;</description>
				<link>http://forum.paradoxplaza.com/forum/content.php?1314-Heart-of-Darkness-–-DD-1-–-Newspapers!</link>
				<guid>http://forum.paradoxplaza.com/forum/content.php?1314-Heart-of-Darkness-–-DD-1-–-Newspapers!</guid>
			</item>
		
		</channel>
	</rss>