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    Darkest Hour - Dev Diary #32 - Casualties Tracker 

    by
    Fernando Torres
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    Published on 10-09-2012 22:44
    Categories:
    1. Darkest Hour
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    Hello everybody and welcome to our new development diary.

    Today ...
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    Darkest Hour - Dev Diary #23 - New Map 2.0 and Improved Logs 

    by
    Fernando Torres
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    Published on 21-02-2011 13:00
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. Darkest Hour

    Darkest Hour - Dev Diary #23 - New Map 2.0 and Improved Logs




    We've already introduced ...
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    Darkest Hour - Dev Diary #22 - Countries Release and Rebel Systems 

    by
    ^_AC_^
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    Published on 14-02-2011 13:37
    Categories:
    1. Dev diaries
    2. Darkest Hour





    Today, we’ll introduce to our the changes and improvements that we made to the countries ...
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    Darkest Hour - Dev Diary #21 - Mobilization system 

    by
    ^_AC_^
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    Published on 08-02-2011 08:00
    Categories:
    1. Hearts of Iron
    2. Dev diaries
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    Today, we’ll introduce to our Mobilization System.

    Since the biggest task ...
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    Darkest Hour - Dev Diary #20 - Production screen & AI 

    by
    Fernando Torres
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    Published on 31-01-2011 13:00
    Categories:
    1. Hearts of Iron
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    3. Darkest Hour





    It is time to talk about our enhacement to the Production screen and especially to the ...
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    Darkest Hour - Dev Diary #19 - Generic Decisions 

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    ^_AC_^
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    Published on 26-01-2011 13:00
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. Darkest Hour





    Hello everyone, today we're going to talk about a new concept of Darkest Hour: the Generic ...
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    Darkest Hour - Dev Diary #18 - Tech Tree Part 2 

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    ^_AC_^
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    Published on 17-01-2011 13:04
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    1. Darkest Hour





    Here we are today for the second DD about our new tech tree! No more waiting, here it is! ...
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