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    by Published on 29-01-2015 20:15  Number of Views: 2469 
    Categories:
    1. Europa Universalis
    2. Dev diaries
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    Welcome to the second development diary for Europa Universalis 4: El Dorado. Today weíll only be talking about a single feature, but itís probably the single biggest feature weíve added to EU4 since launch: The Nation Designer.

    As the name implies, the Nation Designer allows players with the El Dorado expansion to create their own, custom-designed nation to play instead of picking one of the historical nations. The Nation Designer is available for both Single-Player and Multi-Player, and can be used at any start date as long as you are starting a new game.

    To make a custom nation, you simply click the new ĎCustom Nationí button during country selection. This will prompt you to pick a capital province for your custom nation: Choose carefully, as the capital province cannot be changed without cancelling your custom nation entirely! You can start anywhere on the map that isnít water or wasteland.
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    by Published on 26-01-2015 11:13  Number of Views: 850 
    Categories:
    1. Europa Universalis

    El Dorado is coming, and we're playing the beta for your enjoyment!
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    by Published on 22-01-2015 13:50  Number of Views: 9752 
    Categories:
    1. Europa Universalis
    2. Dev diaries
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    Welcome to the very first development diary for El Dorado, the fourth major expansion for Europa Universalis 4. To kick things off, weíll be talking about the new Nahuatl religion that El Dorado adds in Central America and also about how the expansion changes exploration and colonization.

    Nahuatl
    One of the centerpieces of the expansion is the new Nahuatl religion. A number of Central American states, most famously the Aztecs, believed that the world was destined to end and that only the strength of their Gods could prevent it from happening. For the Gods to have enough power to prevent Doomsday, they needed sacrifice - human sacrifice. The Aztecs would go to war to secure captives for these sacrificial rituals, all in the name of keeping the universe together.

    In El Dorado, this is represented through a mechanic we call Doom. All Nahuatl states have a ticking Doom value that increases every year based on the number of provinces they own. High Doom increases technology costs and idea costs and should the value ever reach 100 the Nahuatl state will be forced into taking drastic measures to avert Doomsday. The ruling family will be sacrificed, killing your ruling monarch and heir and replacing them with a 0/0/0 ruler. In addition, all of your monarch power is lost and any and all subject states break away as the nation descends into chaos. As if that wasnít enough, if the doomed state has gained any religious reforms, up to two of these will be lost (more on that below).
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    by Published on 22-01-2015 10:50  Number of Views: 982 
    Categories:
    1. Europa Universalis
    2. Dev diaries

    Hey there! For anyone who missed the announcement for Europa Universalis IV: El Dorado expansion, here is the announcement livestream
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    by Published on 09-12-2014 13:43
    Categories:
    1. Europa Universalis

    ###################
    # Free Features
    ###################
    - Trade fleets in the same node and on the same mission from the same country will now automatically merge. If either fleet is set to go home at war the merged fleet will also have this setting.
    - You can now play as released vassals in Ironman.
    - Implemented new system for Disasters, and moved the Peasants War, Internal Conflicts, Religious Turmoil, Counts Feud, War of the Roses, Liberalism & Revolution event chain to be disasters.
    - Added in 20 new achievements.
    - Added National Ideas for Sukhothai, Khmer, Shan States, Canada, Quebec, Mexico, Transylvania, Zaporozhye & Chinese States.
    - Added sets of dynamic historical events (DHEs) for Kilwa, Orissa & Kanem Bornu.
    - Expanded the dynamic historical events (DHEs) for Hungary, Ming, Austria, Poland, Venice & Netherlands.
    - Added a large set of flavor events for Steppe Nomads.
    - East Asian culture group renamed to Chinese, Han now divided into a number of smaller cultures.
    - Added Chinese Revolter nations based on new cultural division.
    - Added events for the creation of Sokoto.
    - Added Fulani Jihad Events.
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    by Published on 05-12-2014 13:47
    Categories:
    1. Europa Universalis
    2. Dev diaries
    Article Preview

    Hello Paradoxians! As promised, here is another mini-DD for Patch 1.9. Today we'll be briefly going over the new Disasters system and the idea groups added in the patch.

    1.9 is an entirely free patch that is planned to be released sometime next week. As has been said previously, it is mainly a bugfixing patch, but we also threw in some extra free content because it is the holidays and we just like you all *that* much.

    Disasters

    Disasters are a new system that reworks the old 'major revolt' event chains such as War of the Roses, Peasants' War and Civil War. Previously these would have a starting event with certain conditions, such as the Peasants' War being able to start if you have low manpower and high overextension. The problem with these starting events is that the player did not know what caused them, and thus could not know what they did wrong or work to prevent them in the future without reading the actual event files or looking them up on a wiki. Furthermore, the event system in itself made them rather random, so that you could get a Peasants' War even if you were below 25% manpower for just a single month.
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    by Published on 28-11-2014 16:53
    Categories:
    1. Europa Universalis
    2. Dev diaries

    Hello EU4 fans, I hope you're all having a nice Friday. Here in Paradox Towers we're hard at work on the 1.9 patch. 1.9 is mostly a bug fixing patch, but we're also throwing in a couple free features, so I thought I'd make a few 'mini dev diaries' to tell you about what new things you're getting. First out is 20 new achievements that we're adding in 1.9, mostly focusing on countries that currently don't have much in the ways of unique achievements.

    So without further ado, here are the new 1.9 achievements:
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