It was two and a half years ago that I made my first forays into map editing here (unfortunately, the images seem to be gone). It was my second project shared with the world (the first was the HoiEditor, now discontinued). In the ensuing time period between my work on MapUtility and the present, the usage of MapUtility has fallen as modders move towards the new games - HOI3, Victoria2, and the like. Interest in MapUtility, and correspondingly help issues, fell to almost nothing.
To prevent anyone outside of your library from inheriting your class -
internal abstract void EvilInternalMethodWhichPreventsAnyoneElseFromInher itingFromThis();
How's that for both showing intent and enforcing it?
The break in the quote box is not intentional
Roles: Villager (1) Survivor (1) Witness (1) Wolf (1)
Results: Hunted (2) Lynched (1) Won (1)
Updated 07-02-2009 at 05:50 by Jamie550
WON (2)Villager (2) Wolf (0) Seer (0)LOST (16)Villager (7) Wolf (3) Seer (2) GM (3) GA(1)
Parity (2) Lynched in TIE (2) Lynched otherwise (4) Hunted (8)XCVII: The Kalmar War Villager Parity Faction Lost 15/3
My very first game, in which I subbed in on the last day. Since I had never read through a werewolf game before, my antics partially led to the village's failure.
XCVIII: The Lemeards Villager TIE Lynched Faction Won 15/3
Once again, a villager, and
Updated 10-02-2009 at 23:39 by Jamie550
Updated 23-12-2008 at 13:32 by Jamie550