Warning - 12:53:53 AM.626 ** GameData->CreateUnit: Unit [BIX] (NATO Airport) spawned on low ground and is moved up. Height 131m Error - 12:53:56 AM.313 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:54:11 AM.63 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIAL2_P1_TR_LAUNCH_AIR Tag:nansen UnitClassId:nh90nhf OrderType: LaunchAircraft 1Inner Triggers Error - 12:54:32 AM.704 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:54:35 AM.751 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:54:38 AM.797 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:54:41 AM.813 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:54:44 AM.860 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:54:47 AM.907 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:54:50 AM.954 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:54:54 AM.1 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:54:57 AM.16 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:55:00 AM.47 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:55:03 AM.94 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:55:06 AM.141 ** ExecuteEventTriggers: Trigger EventTrigger TriggeredBySignalFromGui Warning - 12:55:15 AM.485 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: SpecialOrders 1Inner Triggers Warning - 12:55:31 AM.157 ** ExecuteEventTriggers: Trigger EventTrigger TimeHasElapsed Time 711sec Error - 12:55:33 AM.954 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:55:37 AM.1 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:55:40 AM.47 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:55:40 AM.376 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Error - 12:55:43 AM.94 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:55:46 AM.141 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:55:49 AM.157 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:55:52 AM.204 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:55:55 AM.251 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:55:58 AM.297 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Error - 12:55:58 AM.297 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:01 AM.297 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:04 AM.344 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:56:04 AM.501 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BLN Distance:0M, Speed:260KPH Error - 12:56:07 AM.391 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:10 AM.407 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:13 AM.422 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:16 AM.469 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:56:18 AM.32 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Warning - 12:56:19 AM.1 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BLN Distance:0M, Speed:260KPH Error - 12:56:19 AM.516 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:22 AM.563 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:25 AM.579 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:28 AM.626 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:31 AM.672 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:34 AM.704 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:56:37 AM.235 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BLN Distance:0M, Speed:260KPH Error - 12:56:37 AM.751 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:56:40 AM.32 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Error - 12:56:40 AM.782 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:43 AM.813 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:46 AM.860 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:56:47 AM.579 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Error - 12:56:49 AM.907 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:52 AM.954 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:56:56 AM.1 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:56:56 AM.344 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BLN Distance:0M, Speed:260KPH Warning - 12:56:57 AM.563 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Error - 12:56:59 AM.32 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:57:02 AM.79 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:57:02 AM.344 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsSubmarine 1Inner Triggers Error - 12:57:38 AM.219 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:58:15 AM.938 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:58:33 AM.954 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Sting Ray Lightweight Torpedo Distance:0M, Speed:83KPH Warning - 12:58:33 AM.969 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Sting Ray Lightweight Torpedo Distance:0M, Speed:83KPH Warning - 12:58:35 AM.954 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Sting Ray Lightweight Torpedo Distance:0M, Speed:83KPH Warning - 12:58:35 AM.954 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Sting Ray Lightweight Torpedo Distance:0M, Speed:83KPH Error - 12:59:16 AM.47 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:59:30 AM.79 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:59:30 AM.94 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 12:59:47 AM.79 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger CountEnemyRoleDestroyedEqualsOrHigher TUT_TUTORIAL2_P1_VICCON_PLAYER Role:IsSubmarine Victory Condition Error - 12:59:47 AM.94 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:59:47 AM.94 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 12:59:58 AM.813 ** Unhandled exception in MainGameEventLoop: System.InvalidOperationException: Socket is not listening at System.Net.Sockets.TcpListener.Pending () [0x00000] in :0 at TTG.NavalWar.NWComms.GameServer.PollNetwork () [0x00000] in :0 at TTG.NavalWar.NWData.GamePlay.Game.MainGameEventLoop () [0x00000] in :0 at TTG.NavalWar.NWData.GamePlay.Game.StartGameLoop () [0x00000] in :0 at System.Net.Sockets.TcpListener.Pending () [0x00000] in :0 at TTG.NavalWar.NWComms.GameServer.PollNetwork () [0x00000] in :0 at TTG.NavalWar.NWData.GamePlay.Game.MainGameEventLoop () [0x00000] in :0 at TTG.NavalWar.NWData.GamePlay.Game.StartGameLoop () [0x00000] in :0 Warning - 1:00:21 AM.94 ** GameData->CreateUnit: Unit [FMP] (NATO Airport) spawned on low ground and is moved up. Height 276m Warning - 1:00:21 AM.141 ** GameData->CreateUnit: Unit [GIH] (NATO Airport) spawned on low ground and is moved up. Height 131m Warning - 1:00:37 AM.157 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsAircraft 1Inner Triggers Warning - 1:02:13 AM.407 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: LaunchAircraft Warning - 1:03:46 AM.563 ** GameData->CreateUnit: Unit [FMP] (NATO Airport) spawned on low ground and is moved up. Height 276m Warning - 1:03:46 AM.579 ** GameData->CreateUnit: Unit [GIH] (NATO Airport) spawned on low ground and is moved up. Height 131m Warning - 1:03:59 AM.454 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsAircraft 1Inner Triggers Warning - 1:04:14 AM.172 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: LaunchAircraft Warning - 1:06:53 AM.485 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon FND Distance:0M, Speed:815KPH Warning - 6:55:35 PM.703 ** GameData->CreateUnit: Unit [FMP] (NATO Airport) spawned on low ground and is moved up. Height 276m Warning - 6:55:35 PM.828 ** GameData->CreateUnit: Unit [GIH] (NATO Airport) spawned on low ground and is moved up. Height 131m Warning - 6:55:49 PM.171 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsAircraft 1Inner Triggers Warning - 6:58:34 PM.500 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: LaunchAircraft Warning - 7:33:00 PM.31 ** GameData->CreateUnit: Unit [BIX] (NATO Airport) spawned on low ground and is moved up. Height 131m Error - 7:33:03 PM.640 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 7:33:31 PM.531 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIAL2_P1_TR_LAUNCH_AIR Tag:nansen UnitClassId:nh90nhf OrderType: LaunchAircraft 1Inner Triggers Error - 7:33:47 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:50 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:51 PM.187 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:51 PM.687 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:52 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:52 PM.703 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:53 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:53 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:54 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:54 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:55 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:55 PM.765 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:33:56 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 7:34:00 PM.234 ** ExecuteEventTriggers: Trigger EventTrigger TriggeredBySignalFromGui Warning - 7:34:07 PM.750 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: SpecialOrders 1Inner Triggers Error - 7:34:16 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 7:35:02 PM.671 ** ExecuteEventTriggers: Trigger EventTrigger TimeHasElapsed Time 872sec Error - 7:35:05 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:35:06 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:35:06 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:35:17 PM.359 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 7:35:17 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Error - 7:35:17 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:35:18 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:35:18 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 7:35:19 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 7:35:19 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Error - 7:35:19 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 7:35:19 PM.906 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsSubmarine 1Inner Triggers