Warning - 1:21:57 AM.781 ** GameData->CreateUnit: Unit [FMP] (NATO Airport) spawned on low ground and is moved up. Height 276m Warning - 1:21:57 AM.906 ** GameData->CreateUnit: Unit [GIH] (NATO Airport) spawned on low ground and is moved up. Height 131m Warning - 1:22:11 AM.625 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsAircraft 1Inner Triggers Warning - 1:22:33 AM.250 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: LaunchAircraft Warning - 1:25:02 AM.765 ** GameData->CreateUnit: Unit [FMP] (NATO Airport) spawned on low ground and is moved up. Height 276m Warning - 1:25:02 AM.781 ** GameData->CreateUnit: Unit [GIH] (NATO Airport) spawned on low ground and is moved up. Height 131m Warning - 1:25:15 AM.234 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsAircraft 1Inner Triggers Warning - 1:25:27 AM.265 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: LaunchAircraft Warning - 1:27:50 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:851KPH Warning - 1:28:14 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:851KPH Warning - 1:28:55 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH Warning - 1:30:11 AM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH GOJ Distance:0M, Speed:260KPH Warning - 1:30:49 AM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:30:53 AM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:30:54 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:30:55 AM.187 ** BaseUnit.LaunchAircraft: could not launch aircraft [GKK] Eurofighter Typhoon GKK (Eurofighter Typhoon) from RAF Lossiemouth Warning - 1:30:57 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:09 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:10 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:13 AM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:15 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:15 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:19 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:30 AM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:30 AM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:35 AM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:36 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:36 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:37 AM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:38 AM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:38 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:39 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:41 AM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:41 AM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:42 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:43 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:43 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:44 AM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:46 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:46 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:47 AM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:48 AM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:48 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:49 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:55 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:55 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:58 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:31:59 AM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH Warning - 1:32:01 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:01 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:03 AM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:06 AM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:06 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:10 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:10 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:10 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:11 AM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:11 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:12 AM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:12 AM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:13 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:14 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:24 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:30 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:30 AM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:31 AM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:32 AM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:32 AM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:33 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:38 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FTQ Distance:0M, Speed:850KPH Warning - 1:32:38 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:850KPH Warning - 1:32:43 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:44 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:32:46 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FTC Distance:0M, Speed:850KPH Warning - 1:32:54 AM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:06 AM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH Warning - 1:33:10 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FTQ Distance:0M, Speed:850KPH Warning - 1:33:10 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:850KPH Warning - 1:33:10 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:10 AM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:10 AM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:33:10 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FTC Distance:0M, Speed:850KPH Warning - 1:33:11 AM.156 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger CountEnemyRoleDestroyedEqualsOrHigher TUT_TUTORIAL3_P1_VICCON_PLAYER_AIR Role:IsAircraft Victory Condition Warning - 1:33:16 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:33:19 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:27 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:28 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:29 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:33:29 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:33:40 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:33:43 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:51 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:52 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:33:53 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:33:53 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:04 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:05 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:15 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:16 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:17 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:17 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:21 AM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:21 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:22 AM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:22 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:22 AM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:22 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:23 AM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:23 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:24 AM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:24 AM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:24 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:24 AM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:27 AM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:31 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:31 AM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:425KPH Warning - 1:34:31 AM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:425KPH Warning - 1:34:31 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:31 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:32 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:38 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:39 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:40 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:44 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:44 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:44 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:45 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:45 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:45 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:46 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:46 AM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:46 AM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:48 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:48 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:48 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:49 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:49 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:49 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:50 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:50 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:50 AM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:51 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:51 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:51 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:52 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:52 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:53 AM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:53 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:54 AM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:54 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:55 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:55 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:55 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:56 AM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:56 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:56 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:34:57 AM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:57 AM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:34:57 AM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:00 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:02 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:03 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:10 AM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:10 AM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:10 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:10 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:10 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:10 AM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:11 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:11 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:11 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:11 AM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:11 AM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:11 AM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:12 AM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:12 AM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:12 AM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:12 AM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:13 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:13 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:13 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:13 AM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:13 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:14 AM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:14 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:14 AM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:14 AM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:14 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:14 AM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:15 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:15 AM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:15 AM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:15 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:15 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:16 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:16 AM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:16 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:16 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:16 AM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:16 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:17 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:17 AM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:17 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:17 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:18 AM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:18 AM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:18 AM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:18 AM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:19 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:19 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:19 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:19 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:19 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:19 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FWW Distance:0M, Speed:850KPH Warning - 1:35:20 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:20 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:20 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:21 AM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:21 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:21 AM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:22 AM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:22 AM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:23 AM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:23 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH GOJ Distance:0M, Speed:260KPH Warning - 1:35:23 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:23 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:24 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:24 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:24 AM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:25 AM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:25 AM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:25 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:26 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:27 AM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:27 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:27 AM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:28 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:28 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:28 AM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:29 AM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:29 AM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:29 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:30 AM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:30 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:31 AM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:31 AM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:31 AM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:32 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:32 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:32 AM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:33 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:33 AM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:33 AM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:34 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:34 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:35 AM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:35 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:36 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:36 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:36 AM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:37 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:37 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:37 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:38 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:38 AM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:38 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:39 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:39 AM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:39 AM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:40 AM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:40 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:41 AM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:41 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:41 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:42 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:42 AM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:42 AM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:43 AM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:43 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:43 AM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:44 AM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:45 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:45 AM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:45 AM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:46 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:46 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:46 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:47 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:47 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:47 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:48 AM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:48 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:48 AM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:49 AM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:49 AM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:50 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:50 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:50 AM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:51 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH GOJ Distance:0M, Speed:260KPH Warning - 1:35:51 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:51 AM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:51 AM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:52 AM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:52 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:52 AM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:53 AM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:54 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:54 AM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:54 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:55 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:55 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:55 AM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:56 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:56 AM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:56 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:35:56 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:57 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:57 AM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:58 AM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:58 AM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:58 AM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:59 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:59 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:35:59 AM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:00 AM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:00 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:00 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:00 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:01 AM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:01 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:01 AM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:02 AM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:03 AM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:03 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:03 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:03 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:04 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:04 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:04 AM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:05 AM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:05 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:05 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:06 AM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:06 AM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:06 AM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:07 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:07 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:07 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:08 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:08 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:08 AM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:09 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:09 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:09 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:09 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:10 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:11 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:11 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:11 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:12 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:12 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:12 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:13 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:13 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:13 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:13 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:14 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:14 AM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:15 AM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:15 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:15 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:16 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:16 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:16 AM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:16 AM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:17 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:18 AM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:18 AM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:18 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:19 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:19 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:19 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:19 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:20 AM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:20 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:20 AM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:21 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:21 AM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:22 AM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:22 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:22 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:23 AM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:23 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:23 AM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:23 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:24 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:24 AM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:24 AM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:25 AM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:25 AM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:25 AM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:26 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:26 AM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:27 AM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:27 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:27 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:28 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:28 AM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:28 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:29 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:29 AM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:29 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:30 AM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:31 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:31 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:31 AM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:32 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:32 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:32 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:33 AM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:33 AM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:33 AM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:33 AM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:33 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:33 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:34 AM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:34 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:34 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:34 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:35 AM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:35 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:35 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:35 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:36 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:36 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:36 AM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:36 AM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:37 AM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:37 AM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:37 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:37 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:37 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:38 AM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:38 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:38 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:38 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:39 AM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:39 AM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:39 AM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:39 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:40 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:40 AM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:40 AM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:40 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:40 AM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:41 AM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:41 AM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:41 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:41 AM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:42 AM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:42 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH GOJ Distance:0M, Speed:260KPH Warning - 1:36:42 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:42 AM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:42 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:43 AM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:43 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:43 AM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:43 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:36:43 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:43 AM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:44 AM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:44 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:44 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:45 AM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:45 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:46 AM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:57 AM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:36:59 AM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon FMV Distance:0M, Speed:815KPH Warning - 1:36:59 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:37:00 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:00 AM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:01 AM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:02 AM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:02 AM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:03 AM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:04 AM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:04 AM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:05 AM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:06 AM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:37:07 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:07 AM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:08 AM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:13 AM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:14 AM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:24 AM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:25 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:25 AM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:26 AM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:26 AM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:37:27 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:27 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:28 AM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:36 AM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:36 AM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:37 AM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:46 AM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:46 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:49 AM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSO Distance:0M, Speed:850KPH Warning - 1:37:51 AM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:37:55 AM.640 ** BaseUnit.LaunchAircraft: could not launch aircraft [GKK] Eurofighter Typhoon GKK (Eurofighter Typhoon) from RAF Lossiemouth Warning - 1:37:55 AM.640 ** BaseUnit.LaunchAircraft: could not launch any aircraft from RAF Lossiemouth Warning - 1:38:03 AM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:03 AM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:04 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:06 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:06 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:07 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:08 AM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:08 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:09 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:17 AM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:17 AM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:21 AM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:23 AM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:23 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:24 AM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:25 AM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:25 AM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:26 AM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:26 AM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:27 AM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:27 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:28 AM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:28 AM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:28 AM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:29 AM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:29 AM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:29 AM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:30 AM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:30 AM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:30 AM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:31 AM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:31 AM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:32 AM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:32 AM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:32 AM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:33 AM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:33 AM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:33 AM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:38:34 AM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUS Distance:0M, Speed:850KPH Warning - 1:56:06 PM.578 ** GameData->CreateUnit: Unit [FMP] (NATO Airport) spawned on low ground and is moved up. Height 276m Warning - 1:56:06 PM.843 ** GameData->CreateUnit: Unit [GIH] (NATO Airport) spawned on low ground and is moved up. Height 131m Warning - 1:56:20 PM.281 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsAircraft 1Inner Triggers Warning - 1:56:34 PM.125 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: LaunchAircraft Warning - 1:57:55 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:851KPH Warning - 1:58:57 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:851KPH Warning - 2:02:03 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH Warning - 2:03:06 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH GOJ Distance:0M, Speed:260KPH Warning - 2:03:33 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1150.3KPH Warning - 2:03:33 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:34 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:34 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:35 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FUE Distance:0M, Speed:1200KPH Warning - 2:03:37 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH Warning - 2:04:00 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:04:11 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:04:53 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:EA-18G Growler GBL Distance:0M, Speed:850KPH Warning - 2:04:53 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:EA-18G Growler GBL Distance:0M, Speed:850KPH Warning - 2:05:52 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Eurofighter Typhoon GKW Distance:0M, Speed:1350KPH Warning - 2:50:30 PM.640 ** GameData->CreateUnit: Unit [BIY] (NATO Airport) spawned on low ground and is moved up. Height 232m Warning - 2:50:30 PM.734 ** GameData->CreateUnit: Unit [CAB] (NATO Airport) spawned on low ground and is moved up. Height 276m Warning - 2:50:30 PM.750 ** GameData->CreateUnit: Unit [CRE] (RBS 23 SAM) spawned on low ground and is moved up. Height 160m Warning - 2:50:30 PM.781 ** GameData->CreateUnit: Unit [CRK] (RBS 23 SAM) spawned on low ground and is moved up. Height 131m Warning - 2:50:31 PM.0 ** GameData->CreateUnit: Unit [DAI] (Giraffe Radar) spawned on low ground and is moved up. Height 131m Warning - 2:50:49 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:50:49 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:RBS-23 BAMSE SAM Distance:0M, Speed:2940KPH Warning - 2:50:49 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:RBS-23 BAMSE SAM Distance:0M, Speed:2940KPH Warning - 2:50:51 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:51:00 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:51:00 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:RBS-23 BAMSE SAM Distance:0M, Speed:2940KPH Warning - 2:51:00 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:RBS-23 BAMSE SAM Distance:0M, Speed:2940KPH Warning - 2:51:02 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:51:04 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:51:08 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:51:08 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:RBS-23 BAMSE SAM Distance:0M, Speed:2940KPH Warning - 2:51:08 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:RBS-23 BAMSE SAM Distance:0M, Speed:2940KPH Warning - 2:51:10 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NASAMS2 Amraam Distance:0M, Speed:4900KPH Warning - 2:53:18 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:53:52 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:53:57 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:54:01 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:54:06 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:54:12 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:54:16 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:17 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:17 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:17 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:18 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:18 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:19 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:20 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:20 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:20 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:21 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:54:21 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:21 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:22 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:54:26 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:54:33 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:54:42 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:19 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:26 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:30 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:35 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:40 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:45 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:47 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:49 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:52 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:55:57 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:56:27 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:56:27 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:56:28 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:AIM-120D AMRAAM Missile Distance:0M, Speed:4900KPH Warning - 2:56:28 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:AIM-120D AMRAAM Missile Distance:0M, Speed:4900KPH Warning - 2:56:28 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:56:29 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:56:38 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:56:40 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:56:42 PM.187 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:56:44 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:56:45 PM.187 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:56:52 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:56:58 PM.593 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:57:00 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:57:02 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:44 PM.718 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.421 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.421 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.578 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.578 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.656 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.656 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.687 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.687 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:46 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:57:46 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:57:47 PM.703 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:57:49 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:57:49 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.125 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.171 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:50 PM.984 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:51 PM.0 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:51 PM.62 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:51 PM.109 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:57:51 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:57:53 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:57:53 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:57:56 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:57:56 PM.828 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:57:59 PM.859 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:00 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:02 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:02 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:02 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:02 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:03 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:03 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:03 PM.125 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:03 PM.171 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:03 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:03 PM.296 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:03 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:03 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:05 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:07 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:08 PM.953 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:11 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:11 PM.984 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:15 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:18 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:19 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:21 PM.109 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:21 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:58:23 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:24 PM.109 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:58:24 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:35 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:36 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:38 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:39 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:40 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:41 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:41 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:41 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:41 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:41 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:42 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:42 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Error - 2:58:42 PM.593 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:42 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:42 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:43 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:43 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:43 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:43 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:44 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:44 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:44 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:44 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:44 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:45 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:58:45 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:45 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:58:45 PM.609 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:45 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:45 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:46 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:46 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:46 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:47 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:47 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:47 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:47 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:47 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:48 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:48 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:48 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:58:48 PM.656 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:48 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:58:48 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:49 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:49 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Mark 54 Lightweight Hybrid Torpedo Distance:0M, Speed:75KPH Warning - 2:58:49 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:49 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:49 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:49 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:50 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:50 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:50 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:51 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:51 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:51 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:58:51 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:51 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:52 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:52 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:52 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:52 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:52 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:53 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:53 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:58:53 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:53 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:53 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:54 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:54 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:54 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:58:54 PM.718 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:55 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:55 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:55 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:55 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:55 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:56 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:56 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:56 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:56 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:57 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:57 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:57 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:58:57 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:58:57 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:58 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:58 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:58 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:58 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:59 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:59 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:59 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:58:59 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:00 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:00 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:00 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:00 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:00 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:00 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:01 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:01 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:01 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:01 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:02 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:02 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Mark 54 Lightweight Hybrid Torpedo Distance:0M, Speed:75KPH Warning - 2:59:02 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:02 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:02 PM.453 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:02 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:02 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:02 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:03 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:03 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:03 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:05 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:05 PM.687 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:06 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:08 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:08 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:08 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:08 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:08 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:08 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:09 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:09 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:09 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:09 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:09 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:09 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:09 PM.984 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:10 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:10 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:10 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:10 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:10 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:10 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:11 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:11 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:11 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:11 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:11 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:11 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:11 PM.984 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:12 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:12 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:12 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:12 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:12 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:12 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:12 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:13 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:13 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:13 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:13 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:13 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:13 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:13 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:14 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:14 PM.0 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:14 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:14 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:14 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:14 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:14 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:14 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:15 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:15 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:15 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:15 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:15 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:15 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:15 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:16 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.125 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.171 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:16 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:16 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:16 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:16 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.296 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.343 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:16 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:16 PM.453 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.515 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.578 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:16 PM.640 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:16 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:16 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:16 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:16 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:17 PM.62 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:20 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:21 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:22 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:22 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:22 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:23 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:23 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:23 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:23 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:23 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:23 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:24 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:24 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:24 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:24 PM.859 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:24 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:24 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:24 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:25 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:25 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:25 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:25 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:25 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:25 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:25 PM.281 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:25 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:25 PM.343 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:25 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:25 PM.437 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:25 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:25 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:26 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 2:59:26 PM.109 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:26 PM.156 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:26 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 2:59:26 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 2:59:26 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:26 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:26 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:27 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:E-3 Sentry CRQ Distance:0M, Speed:200KPH Warning - 2:59:31 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:32 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:34 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:34 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:34 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:35 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:35 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:35 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:35 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:36 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:36 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:36 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:36 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:36 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:37 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:37 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:37 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Mark 54 Lightweight Hybrid Torpedo Distance:0M, Speed:75KPH Warning - 2:59:37 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:37 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:38 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:38 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:38 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:38 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:39 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:39 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:39 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:39 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:39 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:40 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:40 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:40 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:41 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:41 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:41 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:41 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:42 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:42 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:42 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:42 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:42 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:43 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:43 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:43 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:43 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:44 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:44 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:44 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:45 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:45 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:45 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:45 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:45 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:46 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:46 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:46 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:46 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:46 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:47 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:47 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:47 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:48 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:48 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:48 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:48 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:48 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:49 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:49 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:49 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:50 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:50 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:50 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:50 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:51 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:51 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:51 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:51 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:51 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:51 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:52 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:52 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:52 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:53 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:53 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:53 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:53 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:53 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:54 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:54 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:54 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:54 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:54 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:55 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:55 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:55 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:55 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:56 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:56 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:56 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:56 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:57 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:57 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:57 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 2:59:57 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:57 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:58 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:58 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:58 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:58 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:59 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:59 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:59 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:59 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 2:59:59 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:00 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:00 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:00 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:01 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:01 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:01 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:01 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:01 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:00:02 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:02 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:02 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:09 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:10 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:12 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:12 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:12 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:12 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:13 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:13 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:13 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:13 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:13 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:14 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:14 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:14 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:14 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:15 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:15 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:15 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:15 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:16 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:16 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:16 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:16 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:17 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:17 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:17 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:17 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:18 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:18 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:00:18 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:18 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:18 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:18 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:19 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:19 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:19 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:19 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:20 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:20 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:20 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:00:20 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:21 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:21 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:21 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:21 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:21 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:22 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:22 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:22 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:22 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:00:22 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:23 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:23 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:23 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:23 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:24 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:24 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:24 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:24 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:25 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:25 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:25 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:25 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:26 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:26 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:26 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:26 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:26 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:27 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:27 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:27 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:28 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:28 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:28 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:28 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:29 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:29 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:29 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:29 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:29 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:30 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:30 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:30 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:31 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:31 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:31 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:31 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:32 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:32 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:32 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:32 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:32 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:33 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:33 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:33 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:33 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:33 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:33 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:34 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:34 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:34 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:34 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:34 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:34 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:35 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:35 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:35 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:35 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:35 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:35 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:36 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:36 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:36 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:36 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:36 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:36 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:37 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:37 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:37 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:37 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:37 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:38 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:38 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:38 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:38 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Warning - 3:00:38 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-22 CAG Distance:0M, Speed:850KPH Error - 3:00:48 PM.703 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:49 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:49 PM.765 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:50 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:50 PM.828 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:51 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:51 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:52 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:52 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:53 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:54 PM.0 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:54 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.625 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.640 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.640 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.640 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.687 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.718 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.718 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.765 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.812 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.828 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:55 PM.984 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:56 PM.0 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:56 PM.62 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:56 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:56 PM.156 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:56 PM.656 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:57 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:57 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:58 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:58 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:59 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:59 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:59 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:59 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:59 PM.859 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:59 PM.937 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:00:59 PM.937 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:00 PM.15 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:00 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:00 PM.937 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:01 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:01 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:02 PM.453 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:02 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:03 PM.468 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:03 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:04 PM.468 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:05 PM.0 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:05 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:06 PM.46 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:06 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:06 PM.703 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:06 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:06 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:06 PM.828 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:06 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:06 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:07 PM.609 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:08 PM.125 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:08 PM.625 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:09 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:09 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 3:01:22 PM.109 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 3:02:01 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:659.27787314114KPH Warning - 3:02:02 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:341.438918352655KPH Warning - 3:02:02 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:641.438918352655KPH Warning - 3:02:03 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:656.899504604791KPH Warning - 3:02:03 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:346.149789551612KPH Warning - 3:02:03 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:652.149789551612KPH Warning - 3:02:04 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:657.481580846608KPH Warning - 3:02:05 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:347.842009675249KPH Warning - 3:02:05 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:647.842009675249KPH Warning - 3:02:06 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:657.561292013889KPH Warning - 3:02:06 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:361.53023065801KPH Warning - 3:02:06 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:661.53023065801KPH Warning - 3:02:07 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:662.530653838106KPH Warning - 3:02:08 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:645.807066940256KPH Warning - 3:02:08 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:09 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:656.245209565443KPH Warning - 3:02:09 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:342.36397503744KPH Warning - 3:02:10 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:642.36397503744KPH Warning - 3:02:11 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:665.090956514979KPH Warning - 3:02:11 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:643.03739380792KPH Warning - 3:02:11 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:12 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:673.158255587999KPH Warning - 3:02:13 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:357.164892697312KPH Warning - 3:02:13 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:663.164892697312KPH Warning - 3:02:14 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:652.99589199138KPH Warning - 3:02:14 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:370.418180926084KPH Warning - 3:02:14 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:676.418180926084KPH Warning - 3:02:15 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:659.61680601693KPH Warning - 3:02:16 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:354.380750998132KPH Warning - 3:02:16 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:654.380750998132KPH Warning - 3:02:17 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:666.218765946774KPH Warning - 3:02:17 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CVL Distance:0M, Speed:300KPH Warning - 3:02:17 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Mark 54 Lightweight Hybrid Torpedo Distance:0M, Speed:75KPH Warning - 3:02:17 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:646.041541908308KPH Warning - 3:02:17 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:19 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:651.89353749293KPH Warning - 3:02:19 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:340.704517549715KPH Warning - 3:02:19 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:640.704517549715KPH Warning - 3:02:20 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:659.046342029361KPH Warning - 3:02:21 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:387.105855226609KPH Warning - 3:02:21 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:693.105855226609KPH Warning - 3:02:22 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:663.519742744287KPH Warning - 3:02:22 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:350.075342134619KPH Warning - 3:02:22 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:656.075342134619KPH Warning - 3:02:23 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:669.006217497723KPH Warning - 3:02:24 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:646.205902449953KPH Warning - 3:02:24 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:25 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:666.984131349759KPH Warning - 3:02:25 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:645.916471752922KPH Warning - 3:02:25 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:26 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:658.487919464384KPH Warning - 3:02:27 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:641.304610509063KPH Warning - 3:02:27 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:28 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:654.952349555767KPH Warning - 3:02:29 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:652.698510373261KPH Warning - 3:02:29 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:30 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:659.841631807303KPH Warning - 3:02:30 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:352.501797651678KPH Warning - 3:02:30 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:658.501797651678KPH Warning - 3:02:31 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:653.08041122563KPH Warning - 3:02:32 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:640.668697319593KPH Warning - 3:02:32 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:33 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:670.957911069424KPH Warning - 3:02:33 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:354.808794197997KPH Warning - 3:02:33 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:654.808794197997KPH Warning - 3:02:34 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:651.481792314165KPH Warning - 3:02:35 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:640.796264815098KPH Warning - 3:02:35 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:36 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:661.560056785438KPH Warning - 3:02:36 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:354.93558126348KPH Warning - 3:02:36 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:654.93558126348KPH Warning - 3:02:38 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:662.657726987987KPH Warning - 3:02:38 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:342.278603550485KPH Warning - 3:02:38 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:648.278603550485KPH Warning - 3:02:39 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:657.278926581709KPH Warning - 3:02:40 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:643.330585568045KPH Warning - 3:02:40 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:02:41 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:660.865683409946KPH Warning - 3:02:41 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:360.043450900449KPH Warning - 3:02:41 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:675.043450900449KPH Warning - 3:02:42 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:683.833686033561KPH Warning - 3:02:42 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:384.781252517647KPH Warning - 3:02:42 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:690.781252517647KPH Warning - 3:02:43 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:665.32548000111KPH Warning - 3:02:43 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:354.610873919043KPH Warning - 3:02:43 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:669.610873919043KPH Warning - 3:02:44 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:674.375030619319KPH Warning - 3:02:44 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:351.602685942896KPH Warning - 3:02:44 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:666.602685942896KPH Warning - 3:02:45 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:684.779850448685KPH Warning - 3:02:45 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:352.007585264405KPH Warning - 3:02:45 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:658.007585264405KPH Warning - 3:02:45 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CVL Distance:0M, Speed:300KPH Warning - 3:02:45 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Mark 54 Lightweight Hybrid Torpedo Distance:0M, Speed:75KPH Warning - 3:02:46 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:662.21812218054KPH Warning - 3:02:46 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:371.371419884095KPH Warning - 3:02:46 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:677.371419884095KPH Warning - 3:02:47 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:674.970598536577KPH Warning - 3:02:47 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:377.317556204646KPH Warning - 3:02:47 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:683.317556204646KPH Warning - 3:02:48 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:682.280903721893KPH Warning - 3:02:48 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:347.939655550027KPH Warning - 3:02:48 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:653.939655550027KPH Warning - 3:02:49 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:683.322141363226KPH Warning - 3:02:49 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:368.145395549801KPH Warning - 3:02:49 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:683.145395549801KPH Warning - 3:02:50 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:778.323920686384KPH Warning - 3:02:50 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:374.17641457152KPH Warning - 3:02:50 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:689.17641457152KPH Warning - 3:02:51 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:678.901632714505KPH Warning - 3:02:51 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:356.567862275601KPH Warning - 3:02:52 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:662.567862275601KPH Warning - 3:02:52 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:680.904587276978KPH Warning - 3:02:52 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:361.198853469309KPH Warning - 3:02:53 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:721.198853469309KPH Warning - 3:02:53 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:677.972292162649KPH Warning - 3:02:54 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:364.020900651256KPH Warning - 3:02:54 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:670.020900651256KPH Warning - 3:02:54 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:666.545848540225KPH Warning - 3:02:55 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:358.602714061196KPH Warning - 3:02:55 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:664.602714061196KPH Warning - 3:02:55 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:667.603039703927KPH Warning - 3:02:56 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:377.145695785599KPH Warning - 3:02:56 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:692.145695785599KPH Warning - 3:02:56 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:668.705259003721KPH Warning - 3:02:57 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:402.004450972383KPH Warning - 3:02:57 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:708.004450972383KPH Warning - 3:02:57 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:658.125608188903KPH Warning - 3:02:58 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:404.955857120694KPH Warning - 3:02:58 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:710.955857120694KPH Warning - 3:02:58 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:373.00591363333KPH Warning - 3:02:59 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:368.515038545961KPH Warning - 3:02:59 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:674.515038545961KPH Warning - 3:02:59 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:366.907293056427KPH Warning - 3:03:00 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:377.359388277698KPH Warning - 3:03:00 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:692.359388277699KPH Warning - 3:03:00 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:359.623112446583KPH Warning - 3:03:01 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:369.324489304465KPH Warning - 3:03:01 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:675.324489304465KPH Warning - 3:03:01 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:654.284552595451KPH Warning - 3:03:02 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:387.075391286842KPH Warning - 3:03:02 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:693.075391286842KPH Warning - 3:03:02 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:374.42742066855KPH Warning - 3:03:03 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:384.48562752672KPH Warning - 3:03:03 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:690.48562752672KPH Warning - 3:03:03 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:380.276255696471KPH Warning - 3:03:04 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:352.907210060763KPH Warning - 3:03:04 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:802.907210060763KPH Warning - 3:03:04 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:372.528493238241KPH Warning - 3:03:05 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:05 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:06 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:387.37865449051KPH Warning - 3:03:06 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:379.143132169727KPH Warning - 3:03:06 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:685.143132169728KPH Warning - 3:03:07 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:371.018825118786KPH Warning - 3:03:07 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:373.098562558702KPH Warning - 3:03:07 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:688.098562558703KPH Warning - 3:03:08 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:364.816957365845KPH Warning - 3:03:08 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:404.745469510034KPH Warning - 3:03:08 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:710.745469510034KPH Warning - 3:03:09 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:356.606918873481KPH Warning - 3:03:09 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Mark 54 Lightweight Hybrid Torpedo Distance:0M, Speed:75KPH Warning - 3:03:09 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:403.802436265874KPH Warning - 3:03:09 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:718.802436265874KPH Warning - 3:03:10 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:461.998164243498KPH Warning - 3:03:10 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:413.742001977099KPH Warning - 3:03:10 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:728.7420019771KPH Warning - 3:03:11 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:387.945566421757KPH Warning - 3:03:11 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:348.057717984723KPH Warning - 3:03:11 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:654.057717984723KPH Warning - 3:03:12 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:364.014327226117KPH Warning - 3:03:12 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:349.136740744291KPH Warning - 3:03:12 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:664.136740744291KPH Warning - 3:03:13 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:653.6922091093KPH Warning - 3:03:13 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:355.427418036412KPH Warning - 3:03:13 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:661.427418036412KPH Warning - 3:03:14 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:359.297436410111KPH Warning - 3:03:14 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:380.597706113906KPH Warning - 3:03:14 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:686.597706113906KPH Warning - 3:03:15 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:358.444741269523KPH Warning - 3:03:15 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:380.978690708297KPH Warning - 3:03:15 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:686.978690708298KPH Warning - 3:03:16 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:384.936315227783KPH Warning - 3:03:16 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:355.919443944432KPH Warning - 3:03:16 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:661.919443944432KPH Warning - 3:03:17 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:383.46406979831KPH Warning - 3:03:17 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:17 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:18 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:678.970165894932KPH Warning - 3:03:18 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:18 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:18 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:19 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:700.63073921641KPH Warning - 3:03:19 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:663.70435794297KPH Warning - 3:03:19 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:20 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:675.328971119468KPH Warning - 3:03:20 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:20 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:387.039010776397KPH Warning - 3:03:20 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:693.039010776397KPH Warning - 3:03:21 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:686.789004072405KPH Warning - 3:03:21 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:385.989550588196KPH Warning - 3:03:22 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:700.989550588196KPH Warning - 3:03:22 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:694.36082787648KPH Warning - 3:03:23 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:358.797913789891KPH Warning - 3:03:23 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:664.797913789891KPH Warning - 3:03:23 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:23 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:682.051440711276KPH Warning - 3:03:24 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:349.206540402126KPH Warning - 3:03:24 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:655.206540402126KPH Warning - 3:03:24 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:682.812104910487KPH Warning - 3:03:25 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:351.323284534257KPH Warning - 3:03:25 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:657.323284534257KPH Warning - 3:03:25 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:25 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:669.438186477134KPH Warning - 3:03:26 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:372.483339966615KPH Warning - 3:03:26 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:678.483339966615KPH Warning - 3:03:26 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:684.599957244426KPH Warning - 3:03:27 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:355.771326283714KPH Warning - 3:03:27 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:670.771326283714KPH Warning - 3:03:27 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:27 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:702.082777720201KPH Warning - 3:03:28 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:359.520091053431KPH Warning - 3:03:28 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:674.520091053431KPH Warning - 3:03:28 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:678.473407126762KPH Warning - 3:03:29 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:439.988332621223KPH Warning - 3:03:29 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:745.988332621223KPH Warning - 3:03:29 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:29 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:668.829309327921KPH Warning - 3:03:30 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:356.145693435383KPH Warning - 3:03:30 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:680.145693435383KPH Warning - 3:03:30 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:398.309725639135KPH Warning - 3:03:31 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:391.627279562121KPH Warning - 3:03:31 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:715.627279562121KPH Warning - 3:03:31 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:381.400136204863KPH Warning - 3:03:32 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:32 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:355.032065998438KPH Warning - 3:03:32 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:670.032065998438KPH Warning - 3:03:32 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:672.605194626826KPH Warning - 3:03:33 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:33 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:443.197028025355KPH Warning - 3:03:33 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:749.197028025355KPH Warning - 3:03:33 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:445.769560908637KPH Warning - 3:03:34 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:34 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:395.899002853055KPH Warning - 3:03:34 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:710.899002853055KPH Warning - 3:03:34 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:391.874939467746KPH Warning - 3:03:35 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:374.459847933836KPH Warning - 3:03:35 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:680.459847933836KPH Warning - 3:03:35 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:374.409626744968KPH Warning - 3:03:36 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:373.17949521411KPH Warning - 3:03:36 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:679.17949521411KPH Warning - 3:03:36 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:398.011111077465KPH Warning - 3:03:37 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:37 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:38 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:371.326676461224KPH Warning - 3:03:38 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:38 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:367.11190011798KPH Warning - 3:03:38 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:700.11190011798KPH Warning - 3:03:39 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:353.687056667788KPH Warning - 3:03:39 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:662.864698282768KPH Warning - 3:03:39 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:40 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:40 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:352.459347781379KPH Warning - 3:03:40 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:360.606272158253KPH Warning - 3:03:40 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:666.606272158253KPH Warning - 3:03:41 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:366.468799105546KPH Warning - 3:03:41 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:360.277761470039KPH Warning - 3:03:41 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:675.277761470039KPH Warning - 3:03:42 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:42 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:402.323148866082KPH Warning - 3:03:42 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:762.323148866082KPH Warning - 3:03:42 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:42 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:514.908181006046KPH Warning - 3:03:42 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:525.251701761741KPH Warning - 3:03:42 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:42 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:605.164396440865KPH Warning - 3:03:42 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:42 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:417.201596171365KPH Warning - 3:03:42 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:42 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:424.14257669943KPH Warning - 3:03:43 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:548.642737959116KPH Warning - 3:03:43 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:43 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:518.037184569868KPH Warning - 3:03:43 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:782.386717201219KPH Warning - 3:03:43 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:43 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:43 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:43 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:517.567760454421KPH Warning - 3:03:43 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:43 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:426.910413696288KPH Warning - 3:03:43 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:43 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:491.850643489652KPH Warning - 3:03:43 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:44 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:512.585834593081KPH Warning - 3:03:44 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:44 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:44 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:421.407426514929KPH Warning - 3:03:44 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:44 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:44 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:44 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:44 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:44 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:792.722341288635KPH Warning - 3:03:44 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:44 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:406.291468282529KPH Warning - 3:03:44 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:45 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:412.530971999868KPH Warning - 3:03:45 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:772.530971999868KPH Warning - 3:03:45 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:524.191887776307KPH Warning - 3:03:45 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:496.950192874759KPH Warning - 3:03:45 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:45 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:538.106171276335KPH Warning - 3:03:45 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:417.544674448364KPH Warning - 3:03:45 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:45 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:546.515488197401KPH Warning - 3:03:45 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:441.722830283273KPH Warning - 3:03:45 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:801.722830283273KPH Warning - 3:03:45 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:46 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:46 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:616.195270064966KPH Warning - 3:03:46 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:46 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:46 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:46 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:46 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:46 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:403.783311818251KPH Warning - 3:03:46 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:46 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:46 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:709.147969805563KPH Warning - 3:03:46 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:416.171475573605KPH Warning - 3:03:46 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:740.171475573605KPH Warning - 3:03:47 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:430.645917100573KPH Warning - 3:03:47 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:47 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:425.272250890164KPH Warning - 3:03:47 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:47 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:414.694514872256KPH Warning - 3:03:47 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:523.037030546761KPH Warning - 3:03:47 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:47 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:773.103447933111KPH Warning - 3:03:47 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:47 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:47 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:47 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:511.201008826973KPH Warning - 3:03:47 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:431.324077833971KPH Warning - 3:03:48 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:48 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:604.570772530736KPH Warning - 3:03:48 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:524.759575641572KPH Warning - 3:03:48 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:48 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:48 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:486.084859900717KPH Warning - 3:03:49 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:49 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:49 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:49 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:390.400164159639KPH Warning - 3:03:49 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:750.400164159639KPH Warning - 3:03:49 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:710.593796404315KPH Warning - 3:03:49 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:49 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:390.153228559056KPH Warning - 3:03:49 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:714.153228559056KPH Warning - 3:03:49 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:752.479774816337KPH Warning - 3:03:49 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:49 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:377.822357364164KPH Warning - 3:03:49 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:737.822357364164KPH Warning - 3:03:49 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:439.037848644948KPH Warning - 3:03:50 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:483.065744367017KPH Warning - 3:03:50 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:50 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:604.218095660466KPH Warning - 3:03:50 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:401.895543538709KPH Warning - 3:03:50 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:761.895543538709KPH Warning - 3:03:50 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:516.76522912259KPH Warning - 3:03:50 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:401.691406959217KPH Warning - 3:03:50 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:50 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:50 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:50 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:512.431071558104KPH Warning - 3:03:50 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:50 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:621.195353710602KPH Warning - 3:03:51 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:499.903612906395KPH Warning - 3:03:51 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:51 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:524.610233164544KPH Warning - 3:03:51 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:51 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:51 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:51 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:419.033589613636KPH Warning - 3:03:51 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:502.973803550317KPH Warning - 3:03:51 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:51 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:51 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:51 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:51 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:52 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:453.930183953812KPH Warning - 3:03:52 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:52 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:52 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:52 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:52 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:52 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:52 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:425.276658437824KPH Warning - 3:03:52 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:425.256415983133KPH Warning - 3:03:52 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:785.256415983133KPH Warning - 3:03:52 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:405.531037061443KPH Warning - 3:03:52 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:52 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:52 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:53 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:494.896845578809KPH Warning - 3:03:53 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:419.221815239448KPH Warning - 3:03:53 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:779.221815239448KPH Warning - 3:03:53 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:494.304237309923KPH Warning - 3:03:53 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:53 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:615.003049997763KPH Warning - 3:03:53 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:53 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:513.584133643532KPH Warning - 3:03:53 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:523.744059379273KPH Warning - 3:03:53 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:53 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:53 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:54 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:54 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:54 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:542.304238014223KPH Warning - 3:03:54 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:517.137947507095KPH Warning - 3:03:54 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:54 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:54 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:690.691631185796KPH Warning - 3:03:54 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:789.855722685KPH Warning - 3:03:54 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:54 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:54 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:54 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:605.750968117954KPH Warning - 3:03:54 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:54 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:55 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:523.557774986833KPH Warning - 3:03:55 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:55 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:618.798929689852KPH Warning - 3:03:55 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:509.369321673304KPH Warning - 3:03:55 PM.312 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:55 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:419.334712610828KPH Warning - 3:03:55 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:408.105985608769KPH Warning - 3:03:55 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:804.105985608769KPH Warning - 3:03:55 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:55 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:620.742286714577KPH Warning - 3:03:55 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:504.95145337412KPH Warning - 3:03:55 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:55 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:499.765371930487KPH Warning - 3:03:56 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:56 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:56 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:56 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:57 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:413.754541324588KPH Warning - 3:03:57 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:57 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:57 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:57 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:57 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:57 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:57 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:417.543579995417KPH Warning - 3:03:57 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:57 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:57 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:57 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:415.718286042112KPH Warning - 3:03:58 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:58 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:58 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:58 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:58 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:58 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:58 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:510.313011859464KPH Warning - 3:03:58 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:58 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:58 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:501.921528873186KPH Warning - 3:03:58 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:58 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:617.081050837511KPH Warning - 3:03:58 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:58 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:59 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:286.414707181846KPH Warning - 3:03:59 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:681.035261737028KPH Warning - 3:03:59 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:59 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:59 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:03:59 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:59 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:59 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:419.400842316165KPH Warning - 3:03:59 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:510.338582642683KPH Warning - 3:03:59 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:03:59 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:504.379957856372KPH Warning - 3:03:59 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:609.067018300876KPH Warning - 3:03:59 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:00 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:537.656044441704KPH Warning - 3:04:00 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:413.896869904971KPH Warning - 3:04:00 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:773.896869904971KPH Warning - 3:04:00 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:688.670400928207KPH Warning - 3:04:00 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:00 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:777.696673353081KPH Warning - 3:04:00 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:00 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:516.802173744146KPH Warning - 3:04:00 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:00 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:00 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:00 PM.828 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:419.217911885694KPH Warning - 3:04:00 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:00 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:01 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:781.09772363361KPH Warning - 3:04:01 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:522.162832228196KPH Warning - 3:04:01 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:01 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:414.577064922338KPH Warning - 3:04:01 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:424.938102386449KPH Warning - 3:04:01 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:01 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:784.938102386449KPH Warning - 3:04:01 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:01 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:497.67524195605KPH Warning - 3:04:01 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:01 PM.859 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:505.442778963839KPH Warning - 3:04:01 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:02 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:500.044584487843KPH Warning - 3:04:02 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:02 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:527.354144653039KPH Warning - 3:04:02 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:02 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:02 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:704.95329333459KPH Warning - 3:04:02 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:02 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:425.303094522503KPH Warning - 3:04:02 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:785.303094522503KPH Warning - 3:04:02 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:02 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:608.36546843364KPH Warning - 3:04:02 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:02 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:418.168255887189KPH Warning - 3:04:02 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:03 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:03 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:03 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:756.387388861634KPH Warning - 3:04:03 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:420.102897613681KPH Warning - 3:04:03 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:03 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:588.292008180533KPH Warning - 3:04:03 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:03 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:03 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:03 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:402.719218830505KPH Warning - 3:04:03 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:03 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:513.670166516581KPH Warning - 3:04:03 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:03 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:498.936610969079KPH Warning - 3:04:04 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:04 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:430.879547309611KPH Warning - 3:04:04 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:754.879547309611KPH Warning - 3:04:04 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:04 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:04 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:04 PM.531 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:600.702653722149KPH Warning - 3:04:04 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:535.651415199857KPH Warning - 3:04:04 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:04 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:490.51975642199KPH Warning - 3:04:04 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:607.107117339523KPH Warning - 3:04:04 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:05 PM.31 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:505.431220108317KPH Warning - 3:04:05 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:05 PM.156 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:525.984370293951KPH Warning - 3:04:05 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:05 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:406.942067394661KPH Warning - 3:04:05 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:504.126560496523KPH Warning - 3:04:05 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:05 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:05 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:495.383202018288KPH Warning - 3:04:05 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:624.282799000525KPH Warning - 3:04:05 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:05 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:522.481796043488KPH Warning - 3:04:05 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:410.848562366309KPH Warning - 3:04:05 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:734.848562366309KPH Warning - 3:04:06 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:06 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:415.89455865794KPH Warning - 3:04:06 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:775.89455865794KPH Warning - 3:04:06 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:06 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:504.635584391228KPH Warning - 3:04:06 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:06 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:06 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:516.313930223035KPH Warning - 3:04:06 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:06 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:06 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.93 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:619.620051888862KPH Warning - 3:04:07 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:07 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:524.453403135659KPH Warning - 3:04:07 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:607.260407486362KPH Warning - 3:04:07 PM.625 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:SH-60B Seahawk CUY Distance:0M, Speed:300KPH Warning - 3:04:07 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:679.681842340527KPH Warning - 3:04:07 PM.875 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 3:04:07 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:524.88690947759KPH Warning - 3:04:08 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:547.680731621624KPH Warning - 3:04:08 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon CMF Distance:0M, Speed:815KPH Warning - 4:24:41 PM.843 ** GameData->CreateUnit: Unit [BIY] (NATO Airport) spawned on low ground and is moved up. Height 464m Warning - 4:24:42 PM.0 ** GameData->CreateUnit: Unit [BMF] (Oil Tanker) spawned on illegal terrain. Height 203m Warning - 4:25:02 PM.703 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIAL5_P1_OBJ_LAUNCH_HELO Tag:halifax UnitClassId:sh60b OrderType: LaunchAircraft Warning - 4:25:11 PM.62 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Tag:fish1 1Inner Triggers Warning - 4:25:35 PM.984 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIAL5_P1_OBJ_ELEVATION UnitClassId:sh60b OrderType: SetElevation 1Inner Triggers Warning - 4:25:52 PM.593 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Tag:fish2 2Inner Triggers Warning - 4:26:03 PM.843 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIAL5_P1_OBJ_ACTIVATE_RADAR UnitClassId:sh60b OrderType: SensorActivationOrder Warning - 4:26:54 PM.546 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Tag:fish3 1Inner Triggers Warning - 4:27:55 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:55 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:56 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:56 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:57 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:57 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:58 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:58 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:59 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:59 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:27:59 PM.687 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:00 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:01 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:01 PM.171 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:01 PM.406 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:02 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:02 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:03 PM.125 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:03 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:04 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:04 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:04 PM.843 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:05 PM.218 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:05 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:06 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:06 PM.953 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:07 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:07 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:07 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:08 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:09 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:09 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:09 PM.718 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:09 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:10 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:21 PM.78 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:21 PM.375 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:21 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:22 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:22 PM.546 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:23 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:23 PM.484 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:24 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:24 PM.562 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:25 PM.203 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:25 PM.515 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:25 PM.781 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:26 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:26 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:27 PM.296 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:27 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:27 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:28 PM.234 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:28 PM.937 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:29 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:29 PM.968 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:30 PM.500 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:30 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:31 PM.140 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:31 PM.656 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:32 PM.62 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:32 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:33 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:37 PM.750 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:37 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:38 PM.46 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:38 PM.187 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:38 PM.390 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:48 PM.109 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:48 PM.359 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:48 PM.437 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:48 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:48 PM.921 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:49 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:49 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:49 PM.703 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:49 PM.906 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:50 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:50 PM.265 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:50 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:50 PM.796 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:51 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:51 PM.328 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:51 PM.468 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:51 PM.640 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:51 PM.812 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:52 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:52 PM.421 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:52 PM.671 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:52 PM.765 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:52 PM.890 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:53 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:53 PM.593 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:53 PM.734 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:53 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing P-8A Poseidon BJF Distance:0M, Speed:815KPH Warning - 4:28:54 PM.93 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger PlayerDetectsEnemy TUT_TUTORIAL5_P1_VICCON UnitClassId:boeing767 Victory Condition Warning - 4:29:33 PM.31 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy 1Inner Triggers Error - 4:29:33 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:29:33 PM.109 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:29:56 PM.671 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIAL6_P1_OBJ_DEPLOY OrderType: SensorDeploymentOrder 1Inner Triggers Error - 4:30:11 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:30:14 PM.281 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:30:15 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:30:15 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:30:15 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:30:27 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:30:29 PM.31 ** ExecuteEventTriggers: Trigger EventTrigger TimeHasElapsed Time 205sec 1Inner Triggers Warning - 4:30:43 PM.250 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIAL6_P1_OBJ_TURN_SUB OrderType: MovementOrder 1Inner Triggers Error - 4:30:43 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:30:44 PM.187 ** ExecuteEventTriggers: Trigger EventTrigger TimeHasElapsed Time 252sec 1Inner Triggers Error - 4:30:57 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:30:58 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:30:59 PM.156 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:00 PM.171 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:01 PM.15 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:01 PM.187 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:01 PM.187 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:01 PM.359 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:01 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:01 PM.718 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:01 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:02 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:02 PM.187 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:02 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:02 PM.421 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:02 PM.609 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:02 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:02 PM.953 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:03 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:03 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:03 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:03 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:03 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:03 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:04 PM.15 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:04 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:04 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:04 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:04 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:04 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:04 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:05 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:05 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:05 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:05 PM.437 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:05 PM.625 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:05 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:05 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:06 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:06 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:06 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:06 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:06 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:06 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:07 PM.15 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:07 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:07 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:07 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:07 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:07 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:07 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:08 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:08 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:08 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:08 PM.437 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:08 PM.609 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:08 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:08 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:09 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:09 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:09 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:09 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:09 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:09 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:10 PM.15 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:10 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:10 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:10 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:10 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:10 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:10 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:11 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:11 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:11 PM.281 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:11 PM.437 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:11 PM.609 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:11 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:11 PM.953 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:12 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:12 PM.296 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:12 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:12 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:12 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:12 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:13 PM.15 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:13 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:13 PM.296 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:13 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:13 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:13 PM.718 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:13 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:14 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:14 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:14 PM.296 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:14 PM.421 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:14 PM.625 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:14 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:14 PM.953 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:15 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:15 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:15 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:15 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:15 PM.656 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:15 PM.828 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:16 PM.0 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:16 PM.187 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:16 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:16 PM.359 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:16 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:16 PM.703 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:16 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:17 PM.46 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:17 PM.234 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:17 PM.343 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:17 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:17 PM.578 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:17 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:17 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:18 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:18 PM.281 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:18 PM.359 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:18 PM.453 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:18 PM.625 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:18 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:18 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:19 PM.156 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:19 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:19 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:19 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:19 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:19 PM.859 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:20 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:20 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:20 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:20 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:20 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:20 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:20 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:21 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:21 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:21 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:21 PM.453 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:21 PM.625 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:21 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:21 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:22 PM.156 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:22 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:22 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:22 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:22 PM.828 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:22 PM.859 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:23 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:23 PM.218 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:23 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:23 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:23 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:23 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:23 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:24 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:24 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:24 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:24 PM.437 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:24 PM.625 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:24 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:24 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:25 PM.156 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:25 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:25 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:25 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:25 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:25 PM.859 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:26 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:26 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:26 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:26 PM.421 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:26 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:26 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:26 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:27 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:27 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:27 PM.421 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:27 PM.453 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:27 PM.625 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:27 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:27 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:28 PM.140 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:28 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:28 PM.437 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:28 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:28 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:28 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:29 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:29 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:29 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:29 PM.437 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:29 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:29 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:29 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:29 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:30 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:30 PM.93 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:30 PM.109 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:30 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:30 PM.265 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:30 PM.281 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:31:30 PM.281 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:31:30 PM.390 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger CountEnemyRoleDestroyedEqualsOrHigher TUT_TUTORIAL6_P1_VICCON Role:IsSurfaceShip Victory Condition Error - 4:31:30 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:33:14 PM.750 ** GameData->CreateUnit: Unit [BIX] (NATO Airport) spawned on low ground and is moved up. Height 276m Error - 4:33:23 PM.421 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:33:34 PM.843 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIALTEST_P1_TR_LAUNCH_AIR Tag:nansen UnitClassId:nh90nhf OrderType: LaunchAircraft 2Inner Triggers Warning - 4:33:40 PM.421 ** ExecuteEventTriggers: Trigger EventTrigger TriggeredBySignalFromGui Warning - 4:33:44 PM.640 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIALTEST_P1_TR_SENSOR UnitClassId:nh90nhf OrderType: SensorActivationOrder Warning - 4:33:46 PM.140 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Tag:siriusstar 2Inner Triggers Error - 4:33:53 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:33:56 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:33:59 PM.937 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:34:02 PM.984 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:34:05 PM.984 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:34:09 PM.0 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:34:12 PM.46 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:34:15 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:34:18 PM.125 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:34:20 PM.656 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger CountUnitClassInSectorEqualsOrHigher TUT_TUTORIALTEST_P1_VICCON_PLAYER UnitClassId:nh90nhf Victory Condition Warning - 4:35:41 PM.484 ** GameData->CreateUnit: Unit [BIX] (NATO Airport) spawned on low ground and is moved up. Height 131m Error - 4:35:45 PM.500 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:35:59 PM.687 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger OrderReceivedFromPlayer TUT_TUTORIAL2_P1_TR_LAUNCH_AIR Tag:nansen UnitClassId:nh90nhf OrderType: LaunchAircraft 1Inner Triggers Warning - 4:36:10 PM.62 ** ExecuteEventTriggers: Trigger EventTrigger TriggeredBySignalFromGui Warning - 4:36:13 PM.812 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: SpecialOrders 1Inner Triggers Warning - 4:36:19 PM.328 ** ExecuteEventTriggers: Trigger EventTrigger TimeHasElapsed Time 53sec Error - 4:36:21 PM.703 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:23 PM.468 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:24 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:25 PM.453 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:26 PM.468 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:27 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:28 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:29 PM.484 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:30 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:31 PM.515 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:32 PM.531 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:33 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:34 PM.546 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:35 PM.593 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:36 PM.578 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:36:37 PM.250 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BLN Distance:0M, Speed:260KPH Error - 4:36:37 PM.593 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:38 PM.609 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:39 PM.640 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:36:40 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:36:41 PM.578 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BLN Distance:0M, Speed:260KPH Warning - 4:36:41 PM.687 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsSubmarine 1Inner Triggers Error - 4:36:41 PM.687 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:09 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:15 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:29 PM.156 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:51 PM.203 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:56 PM.281 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:56 PM.281 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:56 PM.296 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:57 PM.296 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:58 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:37:59 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:00 PM.312 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:01 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:02 PM.328 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:03 PM.343 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:04 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:05 PM.359 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:06 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:07 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:38 PM.421 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:44 PM.468 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:44 PM.468 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:44 PM.562 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:44 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:44 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:56 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:38:59 PM.812 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:02 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.609 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.671 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.718 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.765 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.812 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.875 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:05 PM.968 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:06 PM.15 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:06 PM.78 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:06 PM.125 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:06 PM.171 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:06 PM.250 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:06 PM.296 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:08 PM.921 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:11 PM.640 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:11 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:11 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:11 PM.812 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:11 PM.843 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:13 PM.687 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:15 PM.703 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:17 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:19 PM.734 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:21 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:23 PM.750 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:25 PM.765 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:27 PM.781 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:29 PM.796 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:30 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:31 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:31 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:32 PM.375 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:32 PM.906 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:33 PM.390 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:33 PM.890 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:34 PM.406 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Error - 4:39:34 PM.937 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:39:34 PM.984 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:NH90 NFH BMS Distance:0M, Speed:260KPH Warning - 4:39:35 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Sting Ray Lightweight Torpedo Distance:0M, Speed:83KPH Warning - 4:39:35 PM.31 ** ExecuteEventTriggers: Trigger PlayerObjective EventTrigger CountEnemyRoleDestroyedEqualsOrHigher TUT_TUTORIAL2_P1_VICCON_PLAYER Role:IsSubmarine Victory Condition Error - 4:39:35 PM.31 ** BaseAiHandler->SetDistanceScoresOnDetectedUnits failed. Operation is not valid due to the current state of the object Warning - 4:41:20 PM.171 ** GameData->CreateUnit: Unit [FMP] (NATO Airport) spawned on low ground and is moved up. Height 276m Warning - 4:41:20 PM.312 ** GameData->CreateUnit: Unit [GIH] (NATO Airport) spawned on low ground and is moved up. Height 131m Warning - 4:41:34 PM.421 ** ExecuteEventTriggers: Trigger EventTrigger PlayerDetectsEnemy Role:IsAircraft 1Inner Triggers Warning - 4:41:42 PM.500 ** ExecuteEventTriggers: Trigger EventTrigger OrderReceivedFromPlayer OrderType: LaunchAircraft Warning - 4:43:56 PM.609 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH Warning - 4:44:25 PM.0 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH Warning - 4:44:28 PM.15 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSA Distance:0M, Speed:850KPH Warning - 4:44:46 PM.281 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSA Distance:0M, Speed:850KPH Warning - 4:44:52 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSA Distance:0M, Speed:850KPH Warning - 4:44:58 PM.453 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:F-35C FSA Distance:0M, Speed:850KPH Warning - 4:45:00 PM.343 ** BaseUnit::MoveToNewPosition3D -> distance to move is <= 0, but actual speed is > 0! Unit:Boeing KC-767 GNG Distance:0M, Speed:200KPH