Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc' Initialize engine version: 2022.3.7f1 (9480356cee4d) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3080 Ti Laptop GPU (ID=0x2420) Vendor: NVIDIA VRAM: 16189 MB Driver: 31.0.15.3645 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 5.531 seconds - Finished resetting the current domain, in 0.002 seconds Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input Input initialized. Initialized touch support. UnloadTime: 1.660800 ms Logs at C:/Users/lpint/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Game version: 1.1.0f1 (289.26494) [5402.24443] 0x00007ffaabccea1d (UnityPlayer) UnityMain 0x00007ffaabcce798 (UnityPlayer) UnityMain 0x00007ffaabcb7a89 (UnityPlayer) UnityMain 0x00007ffaac33c23f (UnityPlayer) UnityMain 0x00007ffaab359688 (UnityPlayer) 0x0000020d27b9c273 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000020d27b9c18b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611ec3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d27b9bd40 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000020d27b9bc68 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000020d27b9ba1b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x0000020d27b49e43 (Mono JIT Code) Game.SceneFlow.GameManager/d__59:MoveNext () 0x0000020d27b4980b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__59> (Game.SceneFlow.GameManager/d__59&) 0x0000020d27b49383 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x0000020ccfc7b2e8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffaaab2e0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffaaaa6eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffaaaa6ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffaabaafab5 (UnityPlayer) 0x00007ffaaba49af4 (UnityPlayer) 0x00007ffaaba4a04f (UnityPlayer) 0x00007ffaaba49a31 (UnityPlayer) 0x00007ffaabac345f (UnityPlayer) 0x00007ffaab8aa64b (UnityPlayer) 0x00007ffaab8aa0c7 (UnityPlayer) 0x00007ffaab8ab541 (UnityPlayer) 0x00007ffaab8ab945 (UnityPlayer) 0x00007ffaab899470 (UnityPlayer) 0x00007ffaab89973f (UnityPlayer) 0x00007ffaabaddf56 (UnityPlayer) 0x00007ffaabade38b (UnityPlayer) UnityMain 0x00007ff6cd6a11f2 (Cities2) 0x00007ffb63d7257d (KERNEL32) BaseThreadInitThunk 0x00007ffb6580aa58 (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 11 (10.0.22631) 64bit System memory: 63.629 GB Graphics device: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 15.810 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: 12th Gen Intel(R) Core(TM) i9-12950HX Core count: 24 Platform: WindowsPlayer Screen resolution: 2560x1440x240 Window resolution: 2560x1440 DPI: 120 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ffaabccea1d (UnityPlayer) UnityMain 0x00007ffaabcce798 (UnityPlayer) UnityMain 0x00007ffaabcb7a89 (UnityPlayer) UnityMain 0x00007ffaac33c23f (UnityPlayer) UnityMain 0x00007ffaab359688 (UnityPlayer) 0x0000020d27b9c273 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000020d27b9c18b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611ec3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d27b9bd40 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000020d27b9bc68 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000020d27b9ba3b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x0000020d27b49e43 (Mono JIT Code) Game.SceneFlow.GameManager/d__59:MoveNext () 0x0000020d27b4980b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__59> (Game.SceneFlow.GameManager/d__59&) 0x0000020d27b49383 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x0000020ccfc7b2e8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffaaab2e0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffaaaa6eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffaaaa6ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffaabaafab5 (UnityPlayer) 0x00007ffaaba49af4 (UnityPlayer) 0x00007ffaaba4a04f (UnityPlayer) 0x00007ffaaba49a31 (UnityPlayer) 0x00007ffaabac345f (UnityPlayer) 0x00007ffaab8aa64b (UnityPlayer) 0x00007ffaab8aa0c7 (UnityPlayer) 0x00007ffaab8ab541 (UnityPlayer) 0x00007ffaab8ab945 (UnityPlayer) 0x00007ffaab899470 (UnityPlayer) 0x00007ffaab89973f (UnityPlayer) 0x00007ffaabaddf56 (UnityPlayer) 0x00007ffaabade38b (UnityPlayer) UnityMain 0x00007ff6cd6a11f2 (Cities2) 0x00007ffb63d7257d (KERNEL32) BaseThreadInitThunk 0x00007ffb6580aa58 (ntdll) RtlUserThreadStart [Discord] [WARN] Could not initialize Discord Discord.ResultException: InternalError at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00327] in :0 at Colossal.PSI.Discord.DiscordRichPresence.Initialize (System.Threading.CancellationToken token) [0x00020] in <4202b6efda934033b302606568c65abe>:0 0x00007ffaabccea1d (UnityPlayer) UnityMain 0x00007ffaabcce798 (UnityPlayer) UnityMain 0x00007ffaabcb7a89 (UnityPlayer) UnityMain 0x00007ffaac33c23f (UnityPlayer) UnityMain 0x00007ffaab359688 (UnityPlayer) 0x0000020d27b9c273 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000020d27b9c18b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d2661248a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x0000020d26611ca3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611971 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000020d2661132d (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x0000020d50c78bcb (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (System.Exception,object) 0x0000020d50c60626 (Mono JIT Code) Colossal.PSI.Discord.DiscordRichPresence:Initialize (System.Threading.CancellationToken) 0x0000020d50c6004f (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<>c__DisplayClass117_0:b__1 (Colossal.PSI.Common.IPlatformServiceIntegration) 0x0000020d2b2587ac (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2:MoveNext () 0x0000020d50c5fc02 (Mono JIT Code) System.Threading.Tasks.Task:WhenAll (System.Collections.Generic.IEnumerable`1>) 0x0000020d49bafafb (Mono JIT Code) Colossal.PSI.Common.PlatformManager/d__117:MoveNext () 0x0000020d49baf5d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__117> (Colossal.PSI.Common.PlatformManager/d__117&) 0x0000020d49baf2eb (Mono JIT Code) Colossal.PSI.Common.PlatformManager:Initialize (System.Threading.CancellationToken) 0x0000020d49ba7cdb (Mono JIT Code) Game.SceneFlow.GameManager/d__108:MoveNext () 0x0000020d49ba6c7b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__108> (Game.SceneFlow.GameManager/d__108&) 0x0000020d49ba6b1b (Mono JIT Code) Game.SceneFlow.GameManager:InitializePlatformManager () 0x0000020d2b278e4b (Mono JIT Code) Game.SceneFlow.GameManager/d__60:MoveNext () 0x0000020d2b27897b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__60> (Game.SceneFlow.GameManager/d__60&) 0x0000020d2b278853 (Mono JIT Code) Game.SceneFlow.GameManager:Initialize () 0x0000020d27b4a1d3 (Mono JIT Code) Game.SceneFlow.GameManager/d__59:MoveNext () 0x0000020d2b26f4d2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000020d2667251e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000020d266722fb (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000020d2b26f33b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000020d2b26fb5a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x0000020d2b249465 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x0000020d2b248fb3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x0000020d2b2487bb (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x0000020d2b2480c3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x0000020d2b26fa03 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x0000020d2b26f853 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x0000020d2b26f753 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x0000020d2b26f6ab (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x0000020d2b220323 (Mono JIT Code) Colossal.PSI.Environment.EnvPath/d__25:MoveNext () 0x0000020d2b26f4d2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000020d2667251e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000020d266722fb (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000020d2b26f33b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000020d2b26f1ea (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000020d2b26f0f4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000020d2b26e5e3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000020d2b26e3db (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000020b1fbc1575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffaaab2e0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffaaaa6eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffaaaa6ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffaabae4ff9 (UnityPlayer) UnityMain 0x00007ffaab89b38d (UnityPlayer) 0x00007ffaab88aa5b (UnityPlayer) 0x00007ffaab88abf8 (UnityPlayer) 0x00007ffaab88afd3 (UnityPlayer) 0x00007ffaabad86cb (UnityPlayer) 0x00007ffaabadad5b (UnityPlayer) 0x00007ffaabade0eb (UnityPlayer) 0x00007ffaabade38b (UnityPlayer) UnityMain 0x00007ff6cd6a11f2 (Cities2) 0x00007ffb63d7257d (KERNEL32) BaseThreadInitThunk 0x00007ffb6580aa58 (ntdll) RtlUserThreadStart Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7 Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000020E9D040F20.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000020D7ECF8010.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000020E9CF7B5F0.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000020D2AE00E50.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000020E9A5EE1C0.dll [Modding] [ERROR] Error initializing mod ImageOverlay, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null (ImageOverlay, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null) System.InvalidOperationException: Cannot add, remove, or change elements of InputActionAsset InputActions (UnityEngine.InputSystem.InputActionAsset) while one or more of its actions are enabled at UnityEngine.InputSystem.InputActionMap.OnWantToChangeSetup () [0x00042] in <7330322e38854665b9dd5c434ef7ece1>:0 at UnityEngine.InputSystem.InputActionSetupExtensions.AddAction (UnityEngine.InputSystem.InputActionMap map, System.String name, UnityEngine.InputSystem.InputActionType type, System.String binding, System.String interactions, System.String processors, System.String groups, System.String expectedControlLayout) [0x00026] in <7330322e38854665b9dd5c434ef7ece1>:0 at ImageOverlay.InputBindingsManager.AddAction (System.String actionName, System.String path, System.Collections.Generic.List`1[T] modifiers, ImageOverlay.InputBindingsManager+Callback callback) [0x00077] in :0 at ImageOverlay.ImageOverlaySystem.OnCreate () [0x0007d] in :0 at Unity.Entities.ComponentSystemBase.CreateInstance (Unity.Entities.World world) [0x00093] in <42dd0aeaaef34ed8acb4b4fe5f093234>:0 at Unity.Entities.World.AddSystem_OnCreate_Internal (Unity.Entities.ComponentSystemBase system) [0x00011] in <42dd0aeaaef34ed8acb4b4fe5f093234>:0 at Unity.Entities.World.CreateSystemInternal (Unity.Entities.SystemTypeIndex type) [0x0000f] in <42dd0aeaaef34ed8acb4b4fe5f093234>:0 at Unity.Entities.World.GetOrCreateSystemManaged (Unity.Entities.SystemTypeIndex typeIndex) [0x0000b] in <42dd0aeaaef34ed8acb4b4fe5f093234>:0 at Unity.Entities.World.GetOrCreateSystemManaged[T] () [0x00028] in <42dd0aeaaef34ed8acb4b4fe5f093234>:0 at Game.UpdateSystem.UpdateAt[SystemType] (Game.SystemUpdatePhase phase) [0x00018] in <3c8c3c1dd7eb45368be06f4028d2725f>:0 at ImageOverlay.Mod.OnLoad (Game.UpdateSystem updateSystem) [0x00093] in :0 at Game.Modding.ModManager+ModInfo.OnLoad (Game.UpdateSystem updateSystem) [0x00015] in <3c8c3c1dd7eb45368be06f4028d2725f>:0 at Game.Modding.ModManager+ModInfo.Load (Game.UpdateSystem updateSystem) [0x0006b] in <3c8c3c1dd7eb45368be06f4028d2725f>:0 at Game.Modding.ModManager.InitializeMods (Game.UpdateSystem updateSystem) [0x00058] in <3c8c3c1dd7eb45368be06f4028d2725f>:0 0x00007ffaabccea1d (UnityPlayer) UnityMain 0x00007ffaabcce798 (UnityPlayer) UnityMain 0x00007ffaabcb7a89 (UnityPlayer) UnityMain 0x00007ffaac33c23f (UnityPlayer) UnityMain 0x00007ffaab359688 (UnityPlayer) 0x0000020d27b9c273 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000020d27b9c18b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d2661248a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x0000020d26611ca3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611971 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000020d2661132d (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x0000020d7f0102ab (Mono JIT Code) Colossal.Logging.UnityLogger:ErrorFormat (System.Exception,string,object,object) 0x0000020d7ef20dd5 (Mono JIT Code) Game.Modding.ModManager:InitializeMods (Game.UpdateSystem) 0x0000020d7eefeddb (Mono JIT Code) Game.Modding.ModManager:Initialize (Game.UpdateSystem) 0x0000020dc19efd9b (Mono JIT Code) Game.SceneFlow.GameManager:InitializeModManager (bool) 0x0000020dbf5a6413 (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<b__4>d:MoveNext () 0x0000020d2b26f4d2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000020d2667251e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000020d266722fb (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000020d2b26f33b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000020d2b26fb5a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x0000020d2b249465 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x0000020d2b248fb3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x0000020d2b2487bb (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x0000020d2b2480c3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x0000020d2b26fa03 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x0000020d2b26f853 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x0000020d2b26f753 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x0000020d2b26f6ab (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x0000020dbf5a71c3 (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform/d__150:MoveNext () 0x0000020d2b26f4d2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000020d2667251e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000020d266722fb (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000020d2b26f33b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000020d2b26f1ea (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000020d2b26f0f4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000020d2b26e5e3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000020d2b26e3db (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000020b1fbc1575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffaaab2e0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffaaaa6eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffaaaa6ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffaabae4ff9 (UnityPlayer) UnityMain 0x00007ffaab89b38d (UnityPlayer) 0x00007ffaab88aa5b (UnityPlayer) 0x00007ffaab88abf8 (UnityPlayer) 0x00007ffaab88afd3 (UnityPlayer) 0x00007ffaabad86cb (UnityPlayer) 0x00007ffaabadad5b (UnityPlayer) 0x00007ffaabade0eb (UnityPlayer) 0x00007ffaabade38b (UnityPlayer) UnityMain 0x00007ff6cd6a11f2 (Cities2) 0x00007ffb63d7257d (KERNEL32) BaseThreadInitThunk 0x00007ffb6580aa58 (ntdll) RtlUserThreadStart Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Unloading 357 unused Assets to reduce memory usage. Loaded Objects now: 169756. Total: 78.275400 ms (FindLiveObjects: 7.816000 ms CreateObjectMapping: 5.938300 ms MarkObjects: 64.064800 ms DeleteObjects: 0.456000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 169765. Total: 73.859800 ms (FindLiveObjects: 4.711300 ms CreateObjectMapping: 5.715800 ms MarkObjects: 63.161600 ms DeleteObjects: 0.270800 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 169885. Total: 73.347900 ms (FindLiveObjects: 4.321200 ms CreateObjectMapping: 5.763500 ms MarkObjects: 62.997100 ms DeleteObjects: 0.265700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 169823. Total: 93.052900 ms (FindLiveObjects: 5.064200 ms CreateObjectMapping: 7.107500 ms MarkObjects: 80.601100 ms DeleteObjects: 0.279800 ms) Not serializable type: Game.Buildings.HappinessAdjuster, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ffaabccea1d (UnityPlayer) UnityMain 0x00007ffaabcce798 (UnityPlayer) UnityMain 0x00007ffaabcb7a89 (UnityPlayer) UnityMain 0x00007ffaac33c23f (UnityPlayer) UnityMain 0x00007ffaab359688 (UnityPlayer) 0x0000020d27b9c273 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000020d27b9c18b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611ec3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611971 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000020d7f251b3d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x0000020d7f24dc93 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&) 0x0000020d7f9d81fb (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1:DeserializeComponentTypes (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator) 0x0000020d7f9d634b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1:Deserialize (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x0000020d7f9666cb (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x0000020dc1a27863 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x0000020dc1a21fef (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x0000020d7f95bc33 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x0000020dc1a27863 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x0000020dc1a21fef (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x0000020b1d59e193 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x0000020d2b26d09b (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x0000020ccfc7b2e8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffaaab2e0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffaaaa6eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffaaaa6ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffaaba46d56 (UnityPlayer) 0x00007ffaaba46e81 (UnityPlayer) 0x00007ffaab723db0 (UnityPlayer) 0x00007ffaab88aa5b (UnityPlayer) 0x00007ffaab88abf8 (UnityPlayer) 0x00007ffaab88afd3 (UnityPlayer) 0x00007ffaabad86cb (UnityPlayer) 0x00007ffaabadad5b (UnityPlayer) 0x00007ffaabade0eb (UnityPlayer) 0x00007ffaabade38b (UnityPlayer) UnityMain 0x00007ff6cd6a11f2 (Cities2) 0x00007ffb63d7257d (KERNEL32) BaseThreadInitThunk 0x00007ffb6580aa58 (ntdll) RtlUserThreadStart Not serializable type: Game.Citizens.HappinessEffect, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ffaabccea1d (UnityPlayer) UnityMain 0x00007ffaabcce798 (UnityPlayer) UnityMain 0x00007ffaabcb7a89 (UnityPlayer) UnityMain 0x00007ffaac33c23f (UnityPlayer) UnityMain 0x00007ffaab359688 (UnityPlayer) 0x0000020d27b9c273 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000020d27b9c18b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611ec3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611971 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000020d7f251b3d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x0000020d7f24dc93 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&) 0x0000020d7f9d81fb (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1:DeserializeComponentTypes (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator) 0x0000020d7f9d634b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1:Deserialize (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x0000020d7f9666cb (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x0000020dc1a27863 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x0000020dc1a21fef (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x0000020d7f95bc33 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x0000020dc1a27863 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x0000020dc1a21fef (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x0000020b1d59e193 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x0000020d2b26d09b (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x0000020ccfc7b2e8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffaaab2e0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffaaaa6eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffaaaa6ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffaaba46d56 (UnityPlayer) 0x00007ffaaba46e81 (UnityPlayer) 0x00007ffaab723db0 (UnityPlayer) 0x00007ffaab88aa5b (UnityPlayer) 0x00007ffaab88abf8 (UnityPlayer) 0x00007ffaab88afd3 (UnityPlayer) 0x00007ffaabad86cb (UnityPlayer) 0x00007ffaabadad5b (UnityPlayer) 0x00007ffaabade0eb (UnityPlayer) 0x00007ffaabade38b (UnityPlayer) UnityMain 0x00007ff6cd6a11f2 (Cities2) 0x00007ffb63d7257d (KERNEL32) BaseThreadInitThunk 0x00007ffb6580aa58 (ntdll) RtlUserThreadStart Not serializable type: Anarchy.Components.PreventOverride, Anarchy, Version=1.3.2.0, Culture=neutral, PublicKeyToken=null 0x00007ffaabccea1d (UnityPlayer) UnityMain 0x00007ffaabcce798 (UnityPlayer) UnityMain 0x00007ffaabcb7a89 (UnityPlayer) UnityMain 0x00007ffaac33c23f (UnityPlayer) UnityMain 0x00007ffaab359688 (UnityPlayer) 0x0000020d27b9c273 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000020d27b9c18b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611ec3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611971 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000020d7f251b3d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x0000020d7f24dc93 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&) 0x0000020d7f9d81fb (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1:DeserializeComponentTypes (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator) 0x0000020d7f9d634b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1:Deserialize (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x0000020d7f9666cb (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x0000020dc1a27863 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x0000020dc1a21fef (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x0000020d7f95bc33 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x0000020dc1a27863 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x0000020dc1a21fef (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x0000020b1d59e193 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x0000020d2b26d09b (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x0000020ccfc7b2e8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffaaab2e0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffaaaa6eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffaaaa6ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffaaba46d56 (UnityPlayer) 0x00007ffaaba46e81 (UnityPlayer) 0x00007ffaab723db0 (UnityPlayer) 0x00007ffaab88aa5b (UnityPlayer) 0x00007ffaab88abf8 (UnityPlayer) 0x00007ffaab88afd3 (UnityPlayer) 0x00007ffaabad86cb (UnityPlayer) 0x00007ffaabadad5b (UnityPlayer) 0x00007ffaabade0eb (UnityPlayer) 0x00007ffaabade38b (UnityPlayer) UnityMain 0x00007ff6cd6a11f2 (Cities2) 0x00007ffb63d7257d (KERNEL32) BaseThreadInitThunk 0x00007ffb6580aa58 (ntdll) RtlUserThreadStart Not serializable type: Game.Simulation.LandValueToGridSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ffaabccea1d (UnityPlayer) UnityMain 0x00007ffaabcce798 (UnityPlayer) UnityMain 0x00007ffaabcb7a89 (UnityPlayer) UnityMain 0x00007ffaac33c23f (UnityPlayer) UnityMain 0x00007ffaab359688 (UnityPlayer) 0x0000020d27b9c273 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000020d27b9c18b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611ec3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000020d26611971 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000020d7f251b3d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x0000020d7f256043 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2,System.Type&,int&) 0x0000020d7f9d9a4b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1:DeserializeSystemTypes (Colossal.Serialization.Entities.Context) 0x0000020d7f9d63d3 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1:Deserialize (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x0000020d7f9666cb (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x0000020dc1a27863 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x0000020dc1a21fef (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x0000020d7f95bc33 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x0000020dc1a27863 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x0000020dc1a21fef (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x0000020b1d59e193 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x0000020d2b26d09b (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x0000020ccfc7b2e8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffaaab2e0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffaaaa6eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffaaaa6ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffaaba46d56 (UnityPlayer) 0x00007ffaaba46e81 (UnityPlayer) 0x00007ffaab723db0 (UnityPlayer) 0x00007ffaab88aa5b (UnityPlayer) 0x00007ffaab88abf8 (UnityPlayer) 0x00007ffaab88afd3 (UnityPlayer) 0x00007ffaabad86cb (UnityPlayer) 0x00007ffaabadad5b (UnityPlayer) 0x00007ffaabade0eb (UnityPlayer) 0x00007ffaabade38b (UnityPlayer) UnityMain 0x00007ff6cd6a11f2 (Cities2) 0x00007ffb63d7257d (KERNEL32) BaseThreadInitThunk 0x00007ffb6580aa58 (ntdll) RtlUserThreadStart Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 169904. Total: 80.911900 ms (FindLiveObjects: 4.545000 ms CreateObjectMapping: 5.948900 ms MarkObjects: 70.148800 ms DeleteObjects: 0.268700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 169848. Total: 91.932100 ms (FindLiveObjects: 10.310500 ms CreateObjectMapping: 6.135000 ms MarkObjects: 75.201100 ms DeleteObjects: 0.285100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 169854. Total: 92.126200 ms (FindLiveObjects: 9.964400 ms CreateObjectMapping: 6.217100 ms MarkObjects: 75.673900 ms DeleteObjects: 0.270400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 169936. Total: 82.837300 ms (FindLiveObjects: 6.455600 ms CreateObjectMapping: 6.156400 ms MarkObjects: 69.943100 ms DeleteObjects: 0.281800 ms)