GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 8.17.12.9610] Renderer: NVIDIA GeForce GTS 250 Vendor: NVIDIA VRAM: 997 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Initializing (RawInput). Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialize engine version: 3.5.1f2 Begin MonoManager ReloadAssembly Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\UnityEngine.dll (this message is harmless) Loading c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\iGUI.dll (this message is harmless) Loading c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\iGUI.dll into Unity Child Domain Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\NWComms.dll (this message is harmless) Loading c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\NWComms.dll into Unity Child Domain Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\NWData.dll (this message is harmless) Loading c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\NWData.dll into Unity Child Domain - Completed reload, in 0.783 seconds Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\Boo.Lang.dll (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\System.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 709. Operation took 11.649439 ms. Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\System.Xml.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 1202. Operation took 25.837397 ms. Received stats and achievements from Steam (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: c:\program files (x86)\steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Platform assembly: c:\program files (x86)\steam\steamapps\common\naval war arctic circle\NWAC_Data\Managed\System.Data.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 843. Operation took 66.497386 ms. UnitClass already exists: Granit (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: 54E Klub (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 904 unused Assets to reduce memory usage. Loaded Objects now: 11809. Operation took 122.383744 ms. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 600 unused Assets to reduce memory usage. Loaded Objects now: 1156. Operation took 56.203861 ms. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 1261. Operation took 42.029735 ms. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 1497. Operation took 48.546795 ms. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 1161. Operation took 84.361680 ms. UnitClass already exists: Granit (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: 54E Klub (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 8 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 15117. Operation took 152.925700 ms. UnitClass already exists: SM-2 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Sea Sparrow (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: RAM (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 15898. Operation took 149.446353 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 15751. Operation took 164.764106 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 15846. Operation took 173.890695 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 15543. Operation took 164.069399 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 15891. Operation took 151.448905 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 15969. Operation took 155.178040 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 16011. Operation took 151.210427 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 16259. Operation took 166.331574 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 16138. Operation took 162.211388 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 16685. Operation took 171.714813 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 16536. Operation took 155.438364 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 17671. Operation took 165.619031 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 17707. Operation took 174.199089 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 17613. Operation took 166.092724 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 18110. Operation took 178.731054 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 18474. Operation took 184.754401 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 18328. Operation took 174.739048 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 18306. Operation took 165.856048 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 18321. Operation took 170.542777 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 18312. Operation took 170.132428 ms. UnitClass already exists: Mark 54 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 19242. Operation took 185.546681 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 19554. Operation took 186.818853 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 19767. Operation took 186.634257 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 19667. Operation took 188.430741 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 19928. Operation took 195.152059 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 20187. Operation took 191.639572 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 19985. Operation took 182.756573 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 19999. Operation took 188.166395 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 20400. Operation took 196.888462 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 211 unused Assets to reduce memory usage. Loaded Objects now: 21100. Operation took 204.772353 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 20896. Operation took 201.036304 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 20991. Operation took 206.241146 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 21013. Operation took 214.350417 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 20989. Operation took 198.210150 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 21181. Operation took 205.507845 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 21428. Operation took 215.648800 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 22096. Operation took 216.119230 ms. UnitClass already exists: Kh-15 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 22919. Operation took 218.839794 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 23181. Operation took 209.151402 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 23196. Operation took 212.479666 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 23199. Operation took 215.472579 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 23364. Operation took 227.291331 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 23496. Operation took 218.382850 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 23314. Operation took 216.113031 ms. UnitClass already exists: AMRAAM (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 23878. Operation took 214.565963 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 23835. Operation took 236.470342 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 23784. Operation took 222.111613 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 23841. Operation took 217.992902 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 24258. Operation took 228.507072 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 24171. Operation took 228.145882 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 24397. Operation took 225.432590 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 24249. Operation took 226.987675 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 24154. Operation took 228.475019 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 24477. Operation took 227.671817 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 24499. Operation took 231.987521 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 24819. Operation took 235.240772 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 24893. Operation took 239.166141 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 25070. Operation took 235.008836 ms. UnitClass already exists: Sidewinder (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 26107. Operation took 256.731868 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 26356. Operation took 279.395759 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 26516. Operation took 261.810750 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 26580. Operation took 265.836596 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 26601. Operation took 264.511645 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 27643. Operation took 290.917754 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 27790. Operation took 295.068890 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 27609. Operation took 301.101327 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 27711. Operation took 291.714072 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 27724. Operation took 307.262659 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 27746. Operation took 302.872330 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 27960. Operation took 314.861476 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 27670. Operation took 309.735656 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 28054. Operation took 325.434625 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 27903. Operation took 322.286248 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 185 unused Assets to reduce memory usage. Loaded Objects now: 27829. Operation took 325.567514 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 27927. Operation took 326.118052 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 28308. Operation took 332.221121 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 28505. Operation took 333.044350 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 28603. Operation took 338.560134 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 28271. Operation took 353.040844 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 27659. Operation took 340.036929 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 27899. Operation took 349.268734 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 27916. Operation took 340.644628 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 28030. Operation took 352.608651 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 27930. Operation took 352.390170 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 27985. Operation took 346.370488 ms. UnitClass already exists: Vympel R-77 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 28451. Operation took 345.577836 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 28553. Operation took 351.014972 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 28527. Operation took 353.473008 ms. UnitClass already exists: JASSM-ER (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Vympel R-27 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 30251. Operation took 381.859869 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 30211. Operation took 380.988210 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 30288. Operation took 389.693499 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 30348. Operation took 384.549111 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 30324. Operation took 381.312966 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 30355. Operation took 393.930942 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 30461. Operation took 388.649642 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 32842. Operation took 416.026443 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 32346. Operation took 398.800790 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 32948. Operation took 406.391948 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 33168. Operation took 403.309822 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 33611. Operation took 406.680673 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 34222. Operation took 416.391999 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 34453. Operation took 417.575717 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 35281. Operation took 431.680292 ms. UnitClass already exists: Vympel R-74M (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 35040. Operation took 433.625668 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 35187. Operation took 439.320236 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 136 unused Assets to reduce memory usage. Loaded Objects now: 35453. Operation took 445.612997 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 35433. Operation took 448.002964 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 35434. Operation took 443.828553 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 36114. Operation took 469.050616 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 35780. Operation took 458.671898 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 36124. Operation took 486.512572 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 35971. Operation took 478.827119 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 35865. Operation took 484.962225 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 35924. Operation took 481.458485 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 36213. Operation took 495.449811 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 36189. Operation took 552.858472 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 37297. Operation took 495.514274 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 37495. Operation took 504.696906 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 37696. Operation took 495.458931 ms. UnitClass already exists: SLAM-ER (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 194 unused Assets to reduce memory usage. Loaded Objects now: 39190. Operation took 511.362910 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 39353. Operation took 501.203716 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 39313. Operation took 504.558206 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 39247. Operation took 516.631782 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 39966. Operation took 524.550676 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 40201. Operation took 517.463028 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 40218. Operation took 517.439723 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 40243. Operation took 526.433825 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 40515. Operation took 540.182292 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 40670. Operation took 528.117418 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 41118. Operation took 554.051638 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 41078. Operation took 545.912147 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 40969. Operation took 553.089678 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 40999. Operation took 555.825174 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 41056. Operation took 543.473423 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 40979. Operation took 562.355340 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 41090. Operation took 560.468554 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 40972. Operation took 569.843113 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 40958. Operation took 562.702358 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 41038. Operation took 557.978511 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 41002. Operation took 563.704729 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 41000. Operation took 564.293861 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 41303. Operation took 574.814916 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 41217. Operation took 568.823636 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 41198. Operation took 577.525318 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 41130. Operation took 587.035298 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 41222. Operation took 580.549181 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 41020. Operation took 572.273135 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 41093. Operation took 583.340347 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 41162. Operation took 578.654766 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 40998. Operation took 569.262743 ms. UnitClass already exists: ESSM (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Kinzhal (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 212 unused Assets to reduce memory usage. Loaded Objects now: 44093. Operation took 681.769848 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 43008. Operation took 665.970385 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 43157. Operation took 677.444696 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 42632. Operation took 667.938352 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 42983. Operation took 674.283564 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 43172. Operation took 669.817865 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 43339. Operation took 685.705781 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 43440. Operation took 683.185101 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 43448. Operation took 682.545781 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 43609. Operation took 698.920846 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 43791. Operation took 710.320532 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 44275. Operation took 723.487198 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 44389. Operation took 717.798829 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 44456. Operation took 709.809363 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 44405. Operation took 722.633362 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 44445. Operation took 715.935349 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 44306. Operation took 709.110618 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 44361. Operation took 715.361536 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 44397. Operation took 719.779909 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 44561. Operation took 720.486283 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 44559. Operation took 720.983624 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 44949. Operation took 733.627796 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 45050. Operation took 739.905298 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 44995. Operation took 722.997129 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 44978. Operation took 724.512517 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 44913. Operation took 730.294824 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 44989. Operation took 726.850390 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 44990. Operation took 722.180784 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 45120. Operation took 742.969930 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 45377. Operation took 745.831013 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 45663. Operation took 734.336674 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 45690. Operation took 744.668841 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 45856. Operation took 821.568966 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 45586. Operation took 754.226863 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 45407. Operation took 743.789136 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 45436. Operation took 740.930200 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 45608. Operation took 755.326092 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 45611. Operation took 775.072753 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 45404. Operation took 751.393437 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 46610. Operation took 797.052860 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Achievement 'ACH_C01S11_WIN' unlocked! (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 45551. Operation took 815.719664 ms. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: c:\program files (x86)\steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1732 unused Assets to reduce memory usage. Loaded Objects now: 36035. Operation took 765.216529 ms. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 1382. Operation took 122.075714 ms. Unloading 8 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 16366. Operation took 254.260361 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 16839. Operation took 235.767260 ms. UnitClass already exists: Aster 30 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 17124. Operation took 252.807230 ms. UnitClass already exists: AMRAAM (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 17246. Operation took 238.307953 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 17384. Operation took 239.591062 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 17725. Operation took 242.613465 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 18002. Operation took 249.874383 ms. UnitClass already exists: 54E Klub (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 18857. Operation took 247.790992 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 19447. Operation took 249.087200 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 19512. Operation took 254.652143 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 19654. Operation took 255.156398 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 19703. Operation took 263.512552 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 19209. Operation took 273.777306 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 19237. Operation took 262.358695 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 19105. Operation took 264.248401 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 19078. Operation took 273.240268 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 19309. Operation took 273.176908 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 19355. Operation took 275.787890 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 19186. Operation took 274.520427 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 19166. Operation took 273.527175 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 19231. Operation took 269.099683 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 19435. Operation took 277.680486 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 136 unused Assets to reduce memory usage. Loaded Objects now: 19388. Operation took 270.002663 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 19571. Operation took 277.602196 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 19399. Operation took 278.500080 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 20203. Operation took 299.262255 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 20154. Operation took 287.214488 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 20269. Operation took 288.945436 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 20195. Operation took 279.290169 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 20275. Operation took 277.687758 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 20295. Operation took 284.091234 ms. UnitClass already exists: Sidewinder (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 20944. Operation took 287.659436 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 21533. Operation took 299.916923 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 21310. Operation took 292.520911 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 21349. Operation took 301.236778 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 21335. Operation took 300.289392 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 197 unused Assets to reduce memory usage. Loaded Objects now: 22048. Operation took 316.466063 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 22531. Operation took 312.869847 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 22493. Operation took 316.246867 ms. UnitClass already exists: SM-2 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 22597. Operation took 308.675379 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 22789. Operation took 311.072618 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 22973. Operation took 317.950875 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 23028. Operation took 317.303866 ms. UnitClass already exists: Vympel R-77 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 138 unused Assets to reduce memory usage. Loaded Objects now: 23103. Operation took 321.929425 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 23481. Operation took 326.855004 ms. UnitClass already exists: Vympel R-74M (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 25061. Operation took 336.576879 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 25227. Operation took 338.167280 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 25537. Operation took 327.479064 ms. UnitClass already exists: S-300 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Uran (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 27497. Operation took 337.687016 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 27939. Operation took 355.429709 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 28173. Operation took 352.329373 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 28821. Operation took 362.232208 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 179 unused Assets to reduce memory usage. Loaded Objects now: 29369. Operation took 368.233711 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 29578. Operation took 376.720935 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 29709. Operation took 373.423249 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 29835. Operation took 378.309131 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 29907. Operation took 380.825460 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 231 unused Assets to reduce memory usage. Loaded Objects now: 30464. Operation took 418.927610 ms. UnitClass already exists: Oniks (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 32380. Operation took 430.018514 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 32660. Operation took 450.035393 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 32745. Operation took 446.469009 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 194 unused Assets to reduce memory usage. Loaded Objects now: 32874. Operation took 457.335621 ms. UnitClass already exists: ESSM (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Granit (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Vulcan (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 33100. Operation took 455.590844 ms. UnitClass already exists: Kongsberg NSM (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Harpoon (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 34824. Operation took 455.851197 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 35476. Operation took 475.028068 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 35786. Operation took 469.724566 ms. UnitClass already exists: Vympel R-27 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 36219. Operation took 487.835705 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 9 / Dirty serialized files: 0) Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 36237. Operation took 485.879779 ms. StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Sea Sparrow (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) UnitClass already exists: Aster 15 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/Misc/Player.cpp Line: 1593) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/Misc/Player.cpp Line: 1593) HandleD3DDeviceLost HandleD3DDeviceLost: still lost StoreStats - success (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/Misc/Player.cpp Line: 1593) HandleD3DDeviceLost HandleD3DDeviceLost: still lost NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at iGUI.iGUIElement.fetchItems (Boolean ignoreDisabled) [0x00000] in :0 at iGUI.iGUIElement.fetchItems () [0x00000] in :0 at iGUIGridContainer2.refreshRect () [0x00000] in :0 at iGUIGridContainer2.removeAll () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.fetchGroupUnits () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.set_Group (.BaseGroup value) [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.OnDestroy () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at iGUI.iGUIElement.fetchItems (Boolean ignoreDisabled) [0x00000] in :0 at iGUI.iGUIElement.fetchItems () [0x00000] in :0 at iGUIGridContainer2.refreshRect () [0x00000] in :0 at iGUIGridContainer2.removeAll () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.fetchGroupUnits () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.set_Group (.BaseGroup value) [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.OnDestroy () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at iGUI.iGUIElement.fetchItems (Boolean ignoreDisabled) [0x00000] in :0 at iGUI.iGUIElement.fetchItems () [0x00000] in :0 at iGUIGridContainer2.refreshRect () [0x00000] in :0 at iGUIGridContainer2.removeAll () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.fetchGroupUnits () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.set_Group (.BaseGroup value) [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.OnDestroy () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at iGUI.iGUIElement.fetchItems (Boolean ignoreDisabled) [0x00000] in :0 at iGUI.iGUIElement.fetchItems () [0x00000] in :0 at iGUIGridContainer2.refreshRect () [0x00000] in :0 at iGUIGridContainer2.removeAll () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.fetchGroupUnits () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.set_Group (.BaseGroup value) [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.OnDestroy () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at iGUI.iGUIElement.fetchItems (Boolean ignoreDisabled) [0x00000] in :0 at iGUI.iGUIElement.fetchItems () [0x00000] in :0 at iGUIGridContainer2.refreshRect () [0x00000] in :0 at iGUIGridContainer2.removeAll () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.fetchGroupUnits () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.set_Group (.BaseGroup value) [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.OnDestroy () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at iGUI.iGUIElement.fetchItems (Boolean ignoreDisabled) [0x00000] in :0 at iGUI.iGUIElement.fetchItems () [0x00000] in :0 at iGUIGridContainer2.refreshRect () [0x00000] in :0 at iGUIGridContainer2.removeAll () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.fetchGroupUnits () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.set_Group (.BaseGroup value) [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.OnDestroy () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at iGUI.iGUIElement.fetchItems (Boolean ignoreDisabled) [0x00000] in :0 at iGUI.iGUIElement.fetchItems () [0x00000] in :0 at iGUIGridContainer2.refreshRect () [0x00000] in :0 at iGUIGridContainer2.removeAll () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.fetchGroupUnits () [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.set_Group (.BaseGroup value) [0x00000] in :0 at iGUISmartPrefab_InfoUnitsGroupPanel.OnDestroy () [0x00000] in :0 (Filename: Line: -1)